[8378] Use exceptions instead of explicit size checking for each packet

CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
This commit is contained in:
arrai 2009-08-15 22:06:35 +02:00
parent c26c7395a1
commit a24f39a36f
32 changed files with 129 additions and 741 deletions

View file

@ -220,8 +220,6 @@ void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,8);
uint64 guid;
recv_data >> guid;
@ -260,8 +258,6 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,1);
std::string membername;
recv_data >> membername;
@ -304,8 +300,6 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8);
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@ -346,8 +340,6 @@ void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,4+8+4);
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@ -371,8 +363,6 @@ void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
void WorldSession::HandleLootRoll( WorldPacket &recv_data )
{
CHECK_PACKET_SIZE(recv_data,8+4+1);
if(!GetPlayer()->GetGroup())
return;
@ -405,8 +395,6 @@ void WorldSession::HandleLootRoll( WorldPacket &recv_data )
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
{
CHECK_PACKET_SIZE(recv_data,4+4);
if(!GetPlayer()->GetGroup())
return;
@ -429,8 +417,6 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
{
CHECK_PACKET_SIZE(recv_data,4+4);
uint32 minimum, maximum, roll;
recv_data >> minimum;
recv_data >> maximum;
@ -458,8 +444,6 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,1);
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@ -477,9 +461,6 @@ void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
}
else // target icon update
{
// recheck
CHECK_PACKET_SIZE(recv_data,1+8);
if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
return;
@ -510,8 +491,6 @@ void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,1+1);
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group *group = GetPlayer()->GetGroup();
if(!group)
@ -521,9 +500,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
uint8 groupNr;
recv_data >> name;
// recheck
CHECK_PACKET_SIZE(recv_data,(name.size()+1)+1);
recv_data >> groupNr;
/** error handling **/
@ -540,8 +516,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8+1);
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@ -562,7 +536,6 @@ void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 1+1+8);
sLog.outDebug("MSG_PARTY_ASSIGNMENT");
Group *group = GetPlayer()->GetGroup();
@ -797,8 +770,6 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
{
CHECK_PACKET_SIZE(recv_data, 8);
sLog.outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 Guid;
recv_data >> Guid;
@ -900,8 +871,6 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
void WorldSession::HandleOptOutOfLootOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 4);
sLog.outDebug("WORLD: Received CMSG_OPT_OUT_OF_LOOT");
uint32 unkn;