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https://github.com/mangosfour/server.git
synced 2025-12-16 04:37:00 +00:00
[8378] Use exceptions instead of explicit size checking for each packet
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd could crash due to the asserts in ByteBuffer.h. That was exploitable by malicious players. Furthermore, there were duplicate checks: Additionally to CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye on not exceeding the packet boundaries - just to crash the server for sure in such a case. To prevent memory leaks or other undesirable states, please read in every handler all variables _before_ doing any concrete handling.
This commit is contained in:
parent
c26c7395a1
commit
a24f39a36f
32 changed files with 129 additions and 741 deletions
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@ -29,8 +29,6 @@
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void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 4);
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uint32 guildId;
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Guild *guild;
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@ -50,8 +48,6 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string gname;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE");
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@ -73,8 +69,6 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string Invitedname, plname;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE");
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@ -146,8 +140,6 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string plName;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE");
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@ -269,8 +261,6 @@ void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string plName;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE");
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@ -327,8 +317,6 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string plName;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE");
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@ -451,8 +439,6 @@ void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string name;
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Player *oldLeader = GetPlayer();
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Guild *guild;
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@ -537,8 +523,6 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string name,PNOTE;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE");
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@ -579,8 +563,6 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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std::string plName, OFFNOTE;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE");
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@ -620,7 +602,6 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 4+4+1+4*13);
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//recvPacket.hexlike();
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Guild *guild;
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@ -672,8 +653,6 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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Guild *guild;
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std::string rankname;
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@ -742,8 +721,6 @@ void WorldSession::SendGuildCommandResult(uint32 typecmd, const std::string& str
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void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 1);
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//sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT");
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std::string GINFO;
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@ -768,8 +745,6 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
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{
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CHECK_PACKET_SIZE(recvPacket, 8+4+4+4+4+4);
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//sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM");
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uint64 vendorGuid;
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@ -900,7 +875,6 @@ void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
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void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)");
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CHECK_PACKET_SIZE(recv_data,8+1);
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uint64 GoGuid;
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uint8 unk;
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recv_data >> GoGuid >> unk;
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@ -924,7 +898,6 @@ void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
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void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)");
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CHECK_PACKET_SIZE(recv_data,8+1+1);
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uint64 GoGuid;
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uint8 TabId,unk1;
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recv_data >> GoGuid >> TabId >> unk1;
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@ -950,7 +923,6 @@ void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
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void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)");
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CHECK_PACKET_SIZE(recv_data,8+4);
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uint64 GoGuid;
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uint32 money;
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recv_data >> GoGuid >> money;
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@ -998,7 +970,6 @@ void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
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void WorldSession::HandleGuildBankWithdrawMoney( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)");
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CHECK_PACKET_SIZE(recv_data,8+4);
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uint64 GoGuid;
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uint32 money;
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recv_data >> GoGuid >> money;
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@ -1057,12 +1028,9 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
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uint8 BankTabDst, BankTabSlotDst, unk2, ToChar = 1;
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uint32 ItemEntry, unk1;
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CHECK_PACKET_SIZE(recv_data,8+1);
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recv_data >> GoGuid >> BankToBank;
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if (BankToBank)
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{
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// recheck
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CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1+1+4+1+1);
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recv_data >> BankTabDst;
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recv_data >> BankTabSlotDst;
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recv_data >> unk1; // always 0
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@ -1079,26 +1047,18 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
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}
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else
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{
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// recheck
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CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1);
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recv_data >> BankTab;
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recv_data >> BankTabSlot;
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recv_data >> ItemEntry;
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recv_data >> AutoStore;
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if (AutoStore)
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{
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// recheck
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CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1);
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recv_data >> AutoStoreCount;
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}
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// recheck
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CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1);
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recv_data >> PlayerBag;
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recv_data >> PlayerSlot;
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if (!AutoStore)
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{
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// recheck
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CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1);
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recv_data >> ToChar;
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recv_data >> SplitedAmount;
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}
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@ -1554,7 +1514,6 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
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void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)");
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CHECK_PACKET_SIZE(recv_data, 8+1);
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//recv_data.hexlike();
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uint64 GoGuid;
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uint8 TabId;
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@ -1602,7 +1561,6 @@ void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)");
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//recv_data.hexlike();
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CHECK_PACKET_SIZE(recv_data, 8+1+1+1);
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uint64 GoGuid;
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uint8 TabId;
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std::string Name;
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@ -1638,7 +1596,6 @@ void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
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void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)");
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CHECK_PACKET_SIZE(recv_data, 1);
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uint32 GuildId = GetPlayer()->GetGuildId();
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if (GuildId == 0)
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@ -1657,7 +1614,6 @@ void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
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void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
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{
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sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT");
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CHECK_PACKET_SIZE(recv_data, 1);
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uint32 GuildId = GetPlayer()->GetGuildId();
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if (GuildId == 0)
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@ -1676,8 +1632,6 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
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void WorldSession::HandleSetGuildBankTabText(WorldPacket &recv_data)
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{
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sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT");
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CHECK_PACKET_SIZE(recv_data, 1+1);
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uint32 GuildId = GetPlayer()->GetGuildId();
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if (GuildId == 0)
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return;
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