Script refactoring done as per previous cores

Script name now no longer exists in creature_template, item_template,
instance_template, and gameobject_template.

They are now held in the script_binding table.
This commit is contained in:
Charles A Edwards 2016-08-10 14:31:06 +01:00 committed by Antz
parent 8580efa00f
commit a2537e7954
8 changed files with 75 additions and 16 deletions

View file

@ -426,7 +426,6 @@ struct GameObjectInfo
uint32 unk2;
uint32 MinMoneyLoot;
uint32 MaxMoneyLoot;
uint32 ScriptId;
// helpers
bool IsDespawnAtAction() const