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Script refactoring done as per previous cores
Script name now no longer exists in creature_template, item_template, instance_template, and gameobject_template. They are now held in the script_binding table.
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8 changed files with 75 additions and 16 deletions
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@ -426,7 +426,6 @@ struct GameObjectInfo
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uint32 unk2;
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uint32 MinMoneyLoot;
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uint32 MaxMoneyLoot;
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uint32 ScriptId;
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// helpers
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bool IsDespawnAtAction() const
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