Script refactoring done as per previous cores

Script name now no longer exists in creature_template, item_template,
instance_template, and gameobject_template.

They are now held in the script_binding table.
This commit is contained in:
Charles A Edwards 2016-08-10 14:31:06 +01:00 committed by Antz
parent 8580efa00f
commit a2537e7954
8 changed files with 75 additions and 16 deletions

View file

@ -44,20 +44,21 @@
// };
//
const char CreatureInfosrcfmt[] = "iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiiffiiiiiiiiiiiiiiisiiffliiiiiiiliiiiiis";
const char CreatureInfodstfmt[] = "iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiiffiiiiiiiiiiiiiiisiiffliiiiiiiliiiiiii";
const char CreatureInfosrcfmt[] = "iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiiffiiiiiiiiiiiiiiisiiffliiiiiiiliiiiii";
const char CreatureInfodstfmt[] = "iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiiffiiiiiiiiiiiiiiisiiffliiiiiiiliiiiii";
const char CreatureDataAddonInfofmt[] = "iiibbiis";
const char CreatureModelfmt[] = "iffbii";
const char CreatureInfoAddonInfofmt[] = "iiibbiis";
const char GameObjectInfoAddonInfofmt[] = "iffff";
const char EquipmentInfofmt[] = "iiii";
const char GameObjectInfosrcfmt[] = "iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis";
const char GameObjectInfodstfmt[] = "iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
const char ItemPrototypesrcfmt[] = "iiiisiiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiifiiisiifiiiii";
const char ItemPrototypedstfmt[] = "iiiisiiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiifiiiiiifiiiii";
const char GameObjectInfosrcfmt[] = "iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
const char GameObjectInfodstfmt[] = "iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
// 1 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160
const char ItemPrototypesrcfmt[] = "iiiisiiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiifiiiiifiiiii";
const char ItemPrototypedstfmt[] = "iiiisiiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiifiiiiifiiiii";
const char PageTextfmt[] = "isi";
const char InstanceTemplatesrcfmt[] = "iiiis";
const char InstanceTemplatedstfmt[] = "iiiii";
const char InstanceTemplatesrcfmt[] = "iiii";
const char InstanceTemplatedstfmt[] = "iiii";
const char WorldTemplatesrcfmt[] = "is";
const char WorldTemplatedstfmt[] = "ii";
const char ConditionsSrcFmt[] = "iiii";