Merged and updated to latest PTR build 9704

This commit is contained in:
tomrus88 2009-03-19 14:18:17 +03:00
commit a2d3941588
22 changed files with 376 additions and 454 deletions

View file

@ -441,6 +441,8 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
uint32 GetDBTableGUIDLow() const { return m_DBTableGuid; }
void UpdateRotationFields(float rotation2 = 0.0f, float rotation3 = 0.0f);
void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); }
void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }
void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); }
@ -577,6 +579,7 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
GridReference<GameObject> &GetGridRef() { return m_gridRef; }
bool isActiveObject() const { return false; }
uint64 GetRotation() const { return m_rotation; }
protected:
uint32 m_charges; // Spell charges for GAMEOBJECT_TYPE_SPELLCASTER (22)
uint32 m_spellId;
@ -593,6 +596,7 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
uint32 m_DBTableGuid; ///< For new or temporary gameobjects is 0 for saved it is lowguid
GameObjectInfo const* m_goInfo;
uint64 m_rotation;
private:
void SwitchDoorOrButton(bool activate);