Merged and updated to latest PTR build 9704

This commit is contained in:
tomrus88 2009-03-19 14:18:17 +03:00
commit a2d3941588
22 changed files with 376 additions and 454 deletions

View file

@ -796,7 +796,7 @@ void Spell::EffectDummy(uint32 i)
// create before death for get proper coordinates
if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 179644, map, m_caster->GetPhaseMask(),
creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(),
creatureTarget->GetOrientation(), 0, 0, 0, 0, 100, 1) )
creatureTarget->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, 1) )
{
delete pGameObj;
return;
@ -4590,7 +4590,7 @@ void Spell::EffectSummonObjectWild(uint32 i)
Map *map = target->GetMap();
if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, map,
m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0, 0, 0, 0, 100, 1))
m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, 1))
{
delete pGameObj;
return;
@ -4638,7 +4638,7 @@ void Spell::EffectSummonObjectWild(uint32 i)
{
GameObject* linkedGO = new GameObject;
if(linkedGO->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, map,
m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0, 0, 0, 0, 100, 1))
m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, 1))
{
linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
linkedGO->SetSpellId(m_spellInfo->Id);
@ -5263,7 +5263,7 @@ void Spell::EffectDuel(uint32 i)
m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2 ,
m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2 ,
m_caster->GetPositionZ(),
m_caster->GetOrientation(), 0, 0, 0, 0, 0, 1))
m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, 1))
{
delete pGameObj;
return;
@ -5639,9 +5639,6 @@ void Spell::EffectSummonObject(uint32 i)
GameObject* pGameObj = new GameObject;
float rot2 = sin(m_caster->GetOrientation()/2);
float rot3 = cos(m_caster->GetOrientation()/2);
float x,y,z;
// If dest location if present
if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION)
@ -5656,7 +5653,7 @@ void Spell::EffectSummonObject(uint32 i)
Map *map = m_caster->GetMap();
if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map,
m_caster->GetPhaseMask(), x, y, z, m_caster->GetOrientation(), 0, 0, rot2, rot3, 0, 1))
m_caster->GetPhaseMask(), x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, 1))
{
delete pGameObj;
return;
@ -6246,7 +6243,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
GameObject* pGameObj = new GameObject;
if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), name_id, cMap,
m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0, 0, 0, 0, 100, 1))
m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, 1))
{
delete pGameObj;
return;
@ -6259,10 +6256,6 @@ void Spell::EffectTransmitted(uint32 effIndex)
case GAMEOBJECT_TYPE_FISHINGNODE:
{
m_caster->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT,pGameObj->GetGUID());
// Orientation3
pGameObj->SetFloatValue(GAMEOBJECT_PARENTROTATION + 2, 0.88431775569915771 );
// Orientation4
pGameObj->SetFloatValue(GAMEOBJECT_PARENTROTATION + 3, -0.4668855369091033 );
m_caster->AddGameObject(pGameObj); // will removed at spell cancel
// end time of range when possible catch fish (FISHING_BOBBER_READY_TIME..GetDuration(m_spellInfo))
@ -6317,7 +6310,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
{
GameObject* linkedGO = new GameObject;
if(linkedGO->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, cMap,
m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0, 0, 0, 0, 100, 1))
m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, 1))
{
linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
linkedGO->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel() );
@ -6386,26 +6379,55 @@ void Spell::EffectSkill(uint32 /*i*/)
void Spell::EffectSummonDemon(uint32 i)
{
float px = m_targets.m_destX;
float py = m_targets.m_destY;
float pz = m_targets.m_destZ;
// select center of summon position
float center_x = m_targets.m_destX;
float center_y = m_targets.m_destY;
float center_z = m_targets.m_destZ;
Creature* Charmed = m_caster->SummonCreature(m_spellInfo->EffectMiscValue[i], px, py, pz, m_caster->GetOrientation(),TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,3600000);
if (!Charmed)
return;
float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
// might not always work correctly, maybe the creature that dies from CoD casts the effect on itself and is therefore the caster?
Charmed->SetLevel(m_caster->getLevel());
int32 amount = damage > 0 ? damage : 1;
// TODO: Add damage/mana/hp according to level
if (m_spellInfo->EffectMiscValue[i] == 89) // Inferno summon
for(int32 count = 0; count < amount; ++count)
{
// Enslave demon effect, without mana cost and cooldown
m_caster->CastSpell(Charmed, 20882, true); // FIXME: enslave does not scale with level, level 62+ minions cannot be enslaved
float px, py, pz;
// If dest location if present
if (m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION)
{
// Summon 1 unit in dest location
if (count == 0)
{
px = m_targets.m_destX;
py = m_targets.m_destY;
pz = m_targets.m_destZ;
}
// Summon in random point all other units if location present
else
m_caster->GetRandomPoint(center_x,center_y,center_z,radius,px,py,pz);
}
// Summon if dest location not present near caster
else
m_caster->GetClosePoint(px,py,pz,3.0f);
// Inferno effect
Charmed->CastSpell(Charmed, 22703, true, 0);
int32 duration = GetSpellDuration(m_spellInfo);
Creature* Charmed = m_caster->SummonCreature(m_spellInfo->EffectMiscValue[i], px, py, pz, m_caster->GetOrientation(),TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,duration);
if (!Charmed) // something fatal, not attempt more
return;
// might not always work correctly, maybe the creature that dies from CoD casts the effect on itself and is therefore the caster?
Charmed->SetLevel(m_caster->getLevel());
// TODO: Add damage/mana/hp according to level
if (m_spellInfo->EffectMiscValue[i] == 89) // Inferno summon
{
// Enslave demon effect, without mana cost and cooldown
m_caster->CastSpell(Charmed, 20882, true); // FIXME: enslave does not scale with level, level 62+ minions cannot be enslaved
// Inferno effect
Charmed->CastSpell(Charmed, 22703, true, 0);
}
}
}