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Compile fix
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parent
5d79048e68
commit
a2ed231947
4 changed files with 23 additions and 27 deletions
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@ -135,12 +135,6 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
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GossipMenuItem const& gItem = mGossipMenu.GetItem(iI);
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GossipMenuItem const& gItem = mGossipMenu.GetItem(iI);
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data << uint32( iI );
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data << uint32( iI );
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data << uint8( gItem.m_gIcon );
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data << uint8( gItem.m_gIcon );
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// icons:
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// 0 unlearn talents/misc
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// 1 trader
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// 2 taxi
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// 3 trainer
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// 9 BG/arena
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data << uint8( gItem.m_gCoded ); // makes pop up box password
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data << uint8( gItem.m_gCoded ); // makes pop up box password
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data << uint32(gItem.m_gBoxMoney); // money required to open menu, 2.0.3
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data << uint32(gItem.m_gBoxMoney); // money required to open menu, 2.0.3
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data << gItem.m_gMessage; // text for gossip item
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data << gItem.m_gMessage; // text for gossip item
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@ -155,7 +149,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
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uint32 questID = qItem.m_qId;
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uint32 questID = qItem.m_qId;
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Quest const* pQuest = objmgr.GetQuestTemplate(questID);
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Quest const* pQuest = objmgr.GetQuestTemplate(questID);
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data << questID;
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data << uint32(questID);
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data << uint32( qItem.m_qIcon );
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data << uint32( qItem.m_qIcon );
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data << uint32( pQuest ? pQuest->GetQuestLevel() : 0 );
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data << uint32( pQuest ? pQuest->GetQuestLevel() : 0 );
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std::string Title = pQuest->GetTitle();
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std::string Title = pQuest->GetTitle();
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@ -4199,17 +4199,19 @@ bool ChatHandler::HandleNpcTameCommand(const char* args)
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player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE);
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player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE);
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pet->Relocate (x,y,z,M_PI-player->GetOrientation ());
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pet->Relocate (x,y,z,M_PI-player->GetOrientation ());
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// set pet to defensive mode by default (some classes can't control contolled pets in fact).
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// set pet to defensive mode by default (some classes can't control controlled pets in fact).
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pet->GetCharmInfo()->SetReactState(REACT_DEFENSIVE);
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pet->GetCharmInfo()->SetReactState(REACT_DEFENSIVE);
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uint32 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel();
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// prepare visual effect for levelup
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// prepare visual effect for levelup
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pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1);
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pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);
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// add to world
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// add to world
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MapManager::Instance().GetMap(pet->GetMapId(), pet)->Add((Creature*)pet);
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MapManager::Instance().GetMap(pet->GetMapId(), pet)->Add((Creature*)pet);
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// visual effect for levelup
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// visual effect for levelup
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pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel());
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pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
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// caster have pet now
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// caster have pet now
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player->SetPet(pet);
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player->SetPet(pet);
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@ -112,24 +112,24 @@ enum __QuestGiverStatus
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enum __QuestFlags
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enum __QuestFlags
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{
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{
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// Flags used at server and sended to client
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// Flags used at server and sent to client
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QUEST_FLAGS_STAY_ALIVE = 1, // Not used currently
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QUEST_FLAGS_STAY_ALIVE = 0x00000001, // Not used currently
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QUEST_FLAGS_PARTY_ACCEPT = 2, // Not used currently. If player in party, all players that can accept this quest will receive confirmation box to accept quest CMSG_QUEST_CONFIRM_ACCEPT/SMSG_QUEST_CONFIRM_ACCEPT
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QUEST_FLAGS_PARTY_ACCEPT = 0x00000002, // Not used currently. If player in party, all players that can accept this quest will receive confirmation box to accept quest CMSG_QUEST_CONFIRM_ACCEPT/SMSG_QUEST_CONFIRM_ACCEPT
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QUEST_FLAGS_EXPLORATION = 4, // Not used currently
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QUEST_FLAGS_EXPLORATION = 0x00000004, // Not used currently
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QUEST_FLAGS_SHARABLE = 8, // Can be shared: Player::CanShareQuest()
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QUEST_FLAGS_SHARABLE = 0x00000008, // Can be shared: Player::CanShareQuest()
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//QUEST_FLAGS_NONE2 = 16, // Not used currently
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//QUEST_FLAGS_NONE2 = 0x00000010, // Not used currently
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QUEST_FLAGS_EPIC = 32, // Not used currently: Unsure of content
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QUEST_FLAGS_EPIC = 0x00000020, // Not used currently: Unsure of content
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QUEST_FLAGS_RAID = 64, // Not used currently
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QUEST_FLAGS_RAID = 0x00000040, // Not used currently
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QUEST_FLAGS_TBC = 128, // Not used currently: Available if TBC expension enabled only
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QUEST_FLAGS_TBC = 0x00000080, // Not used currently: Available if TBC expension enabled only
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QUEST_FLAGS_UNK2 = 256, // Not used currently: _DELIVER_MORE Quest needs more than normal _q-item_ drops from mobs
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QUEST_FLAGS_UNK2 = 0x00000100, // Not used currently: _DELIVER_MORE Quest needs more than normal _q-item_ drops from mobs
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QUEST_FLAGS_HIDDEN_REWARDS = 512, // Items and money rewarded only sent in SMSG_QUESTGIVER_OFFER_REWARD (not in SMSG_QUESTGIVER_QUEST_DETAILS or in client quest log(SMSG_QUEST_QUERY_RESPONSE))
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QUEST_FLAGS_HIDDEN_REWARDS = 0x00000200, // Items and money rewarded only sent in SMSG_QUESTGIVER_OFFER_REWARD (not in SMSG_QUESTGIVER_QUEST_DETAILS or in client quest log(SMSG_QUEST_QUERY_RESPONSE))
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QUEST_FLAGS_AUTO_REWARDED = 1024, // These quests are automatically rewarded on quest complete and they will never appear in quest log client side.
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QUEST_FLAGS_AUTO_REWARDED = 0x00000400, // These quests are automatically rewarded on quest complete and they will never appear in quest log client side.
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QUEST_FLAGS_TBC_RACES = 2048, // Not used currently: Bloodelf/draenei starting zone quests
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QUEST_FLAGS_TBC_RACES = 0x00000800, // Not used currently: Blood elf/Draenei starting zone quests
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QUEST_FLAGS_DAILY = 4096, // Used to know quest is Daily one
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QUEST_FLAGS_DAILY = 0x00001000, // Used to know quest is Daily one
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// Mangos flags for set SpecialFlags in DB if required but used only at server
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// Mangos flags for set SpecialFlags in DB if required but used only at server
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QUEST_MANGOS_FLAGS_REPEATABLE = 0x010000, // Set by 1 in SpecialFlags from DB
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QUEST_MANGOS_FLAGS_REPEATABLE = 0x010000, // Set by 1 in SpecialFlags from DB
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QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT = 0x020000, // Set by 2 in SpecialFlags from DB (if reequired area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script DLL)
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QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT = 0x020000, // Set by 2 in SpecialFlags from DB (if required area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script DLL)
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QUEST_MANGOS_FLAGS_DB_ALLOWED = 0xFFFF | QUEST_MANGOS_FLAGS_REPEATABLE | QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT,
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QUEST_MANGOS_FLAGS_DB_ALLOWED = 0xFFFF | QUEST_MANGOS_FLAGS_REPEATABLE | QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT,
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// Mangos flags for internal use only
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// Mangos flags for internal use only
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@ -318,7 +318,7 @@ struct QuestStatusData
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: m_status(QUEST_STATUS_NONE),m_rewarded(false),
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: m_status(QUEST_STATUS_NONE),m_rewarded(false),
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m_explored(false), m_timer(0), uState(QUEST_NEW)
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m_explored(false), m_timer(0), uState(QUEST_NEW)
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{
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{
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memset(m_itemcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
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memset(m_itemcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
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memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
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memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
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}
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}
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@ -10879,7 +10879,7 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
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pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,this->getFaction());
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pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,this->getFaction());
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pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id);
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pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id);
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uint32 level = (creatureTarget->getLevel() < (m_caster->getLevel() - 5)) ? (m_caster->getLevel() - 5) : creatureTarget->getLevel();
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uint32 level = (creatureTarget->getLevel() < (getLevel() - 5)) ? (getLevel() - 5) : creatureTarget->getLevel();
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pet->SetFreeTalentPoints(pet->GetMaxTalentPointsForLevel(level));
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pet->SetFreeTalentPoints(pet->GetMaxTalentPointsForLevel(level));
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if(!pet->InitStatsForLevel(level))
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if(!pet->InitStatsForLevel(level))
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