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[12086] Fix some unintended custom literals.
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5 changed files with 91 additions and 64 deletions
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@ -22613,7 +22613,7 @@ void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset)
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if (!found) // something wrong...
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{
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sLog.outError("Player %s tried to save equipment set "UI64FMTD" (index %u), but that equipment set not found!", GetName(), eqset.Guid, index);
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sLog.outError("Player %s tried to save equipment set " UI64FMTD " (index %u), but that equipment set not found!", GetName(), eqset.Guid, index);
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return;
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}
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}
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