[8676] implemented dead-visible creature flags_extra

with this flag you can specify a creature to be only
visible for dead players - this removes all hacks from
spiritguides/spirithealers from code and allows some other
special creatures

i decided to not implement an extra deathstate cause
actualy those creatures are almost equal to living ones
This commit is contained in:
balrok 2009-10-18 21:01:55 +02:00
parent aa87b7007c
commit a2ff999fd3
13 changed files with 24 additions and 31 deletions

View file

@ -102,8 +102,6 @@ template<> void addUnitState(Creature *obj, CellPair const& cell_pair)
Cell cell(cell_pair);
obj->SetCurrentCell(cell);
if(obj->isSpiritService())
obj->setDeathState(DEAD);
}
template <class T>