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[8676] implemented dead-visible creature flags_extra
with this flag you can specify a creature to be only visible for dead players - this removes all hacks from spiritguides/spirithealers from code and allows some other special creatures i decided to not implement an extra deathstate cause actualy those creatures are almost equal to living ones
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13 changed files with 24 additions and 31 deletions
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@ -102,8 +102,6 @@ template<> void addUnitState(Creature *obj, CellPair const& cell_pair)
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Cell cell(cell_pair);
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obj->SetCurrentCell(cell);
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if(obj->isSpiritService())
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obj->setDeathState(DEAD);
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}
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template <class T>
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