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[8428] Implement proper amount absorbed damage for spell 62600.
Other change jus move code under "if(apply) else"
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commit
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2 changed files with 105 additions and 95 deletions
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@ -5981,93 +5981,102 @@ void Aura::HandleSchoolAbsorb(bool apply, bool Real)
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if(!caster)
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return;
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// prevent double apply bonuses
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if(apply && (m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading()))
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if (apply)
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{
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float DoneActualBenefit = 0.0f;
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switch(m_spellProto->SpellFamilyName)
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// prevent double apply bonuses
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if (m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())
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{
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case SPELLFAMILY_PRIEST:
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// Power Word: Shield
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000001))
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//+80.68% from +spell bonus
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DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.8068f;
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break;
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case SPELLFAMILY_MAGE:
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// Frost Ward, Fire Ward
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000108))
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//+10% from +spell bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.1f;
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// Ice Barrier
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else if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000100000000))
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//+80.67% from +spell bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.8067f;
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break;
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case SPELLFAMILY_WARLOCK:
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// Shadow Ward
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if (m_spellProto->SpellFamilyFlags2 & 0x00000040)
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//+30% from +spell bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.30f;
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break;
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default:
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break;
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}
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DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto());
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m_modifier.m_amount += (int32)DoneActualBenefit;
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}
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// Ice Barrier (remove effect from Shattered Barrier)
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if(!apply && m_spellProto->SpellIconID == 32 && m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE)
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{
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if (!((m_removeMode == AURA_REMOVE_BY_DEFAULT && !m_modifier.m_amount) || m_removeMode == AURA_REMOVE_BY_DISPEL))
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return;
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if (m_target->HasAura(44745,0)) // Shattered Barrier, rank 1
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{
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if(roll_chance_i(50))
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m_target->CastSpell(m_target, 55080, true, NULL, this);
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}
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else if (m_target->HasAura(54787,0)) // Shattered Barrier, rank 2
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{
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m_target->CastSpell(m_target, 55080, true, NULL, this);
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}
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}
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if (!apply && caster &&
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// Power Word: Shield
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m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST && m_spellProto->Mechanic == MECHANIC_SHIELD &&
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(m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000001)) &&
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// completely absorbed or dispelled
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((m_removeMode == AURA_REMOVE_BY_DEFAULT && !m_modifier.m_amount) || m_removeMode == AURA_REMOVE_BY_DISPEL))
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{
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Unit::AuraList const& vDummyAuras = caster->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); itr++)
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{
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SpellEntry const* vSpell = (*itr)->GetSpellProto();
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// Rapture (main spell)
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if(vSpell->SpellFamilyName == SPELLFAMILY_PRIEST && vSpell->SpellIconID == 2894 && vSpell->Effect[1])
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float DoneActualBenefit = 0.0f;
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switch(m_spellProto->SpellFamilyName)
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{
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switch((*itr)->GetEffIndex())
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{
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case 0:
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{
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// energize caster
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int32 manapct1000 = 5 * ((*itr)->GetModifier()->m_amount + spellmgr.GetSpellRank(vSpell->Id));
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int32 basepoints0 = caster->GetMaxPower(POWER_MANA) * manapct1000 / 1000;
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caster->CastCustomSpell(caster, 47755, &basepoints0, NULL, NULL, true);
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break;
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}
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case 1:
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{
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// energize target
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if (!roll_chance_i((*itr)->GetModifier()->m_amount) || caster->HasAura(63853))
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break;
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case SPELLFAMILY_PRIEST:
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// Power Word: Shield
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000001))
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//+80.68% from +spell bonus
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DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.8068f;
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break;
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case SPELLFAMILY_MAGE:
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// Frost Ward, Fire Ward
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000108))
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//+10% from +spell bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.1f;
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// Ice Barrier
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else if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000100000000))
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//+80.67% from +spell bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.8067f;
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break;
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case SPELLFAMILY_WARLOCK:
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// Shadow Ward
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if (m_spellProto->SpellFamilyFlags2 & 0x00000040)
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//+30% from +spell bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.30f;
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break;
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case SPELLFAMILY_DRUID:
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// Savage Defense (amount store original percent of attack power applied)
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if (m_spellProto->SpellIconID == 50) // only spell with this aura fit
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m_modifier.m_amount = int32(m_modifier.m_amount * m_target->GetTotalAttackPowerValue(BASE_ATTACK) / 100);
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break;
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default:
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break;
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}
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switch(m_target->getPowerType())
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DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto());
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m_modifier.m_amount += (int32)DoneActualBenefit;
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}
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}
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else
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{
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// Ice Barrier (remove effect from Shattered Barrier)
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if (m_spellProto->SpellIconID == 32 && m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE)
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{
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if (!((m_removeMode == AURA_REMOVE_BY_DEFAULT && !m_modifier.m_amount) || m_removeMode == AURA_REMOVE_BY_DISPEL))
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return;
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if (m_target->HasAura(44745,0)) // Shattered Barrier, rank 1
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{
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if(roll_chance_i(50))
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m_target->CastSpell(m_target, 55080, true, NULL, this);
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}
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else if (m_target->HasAura(54787,0)) // Shattered Barrier, rank 2
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{
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m_target->CastSpell(m_target, 55080, true, NULL, this);
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}
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}
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if (caster &&
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// Power Word: Shield
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m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST && m_spellProto->Mechanic == MECHANIC_SHIELD &&
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(m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000001)) &&
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// completely absorbed or dispelled
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((m_removeMode == AURA_REMOVE_BY_DEFAULT && !m_modifier.m_amount) || m_removeMode == AURA_REMOVE_BY_DISPEL))
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{
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Unit::AuraList const& vDummyAuras = caster->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); itr++)
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{
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SpellEntry const* vSpell = (*itr)->GetSpellProto();
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// Rapture (main spell)
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if(vSpell->SpellFamilyName == SPELLFAMILY_PRIEST && vSpell->SpellIconID == 2894 && vSpell->Effect[1])
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{
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switch((*itr)->GetEffIndex())
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{
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case 0:
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{
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// energize caster
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int32 manapct1000 = 5 * ((*itr)->GetModifier()->m_amount + spellmgr.GetSpellRank(vSpell->Id));
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int32 basepoints0 = caster->GetMaxPower(POWER_MANA) * manapct1000 / 1000;
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caster->CastCustomSpell(caster, 47755, &basepoints0, NULL, NULL, true);
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break;
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}
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case 1:
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{
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// energize target
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if (!roll_chance_i((*itr)->GetModifier()->m_amount) || caster->HasAura(63853))
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break;
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switch(m_target->getPowerType())
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{
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case POWER_RUNIC_POWER:
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m_target->CastSpell(m_target, 63652, true, NULL, NULL, m_caster_guid);
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break;
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@ -6075,25 +6084,26 @@ void Aura::HandleSchoolAbsorb(bool apply, bool Real)
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m_target->CastSpell(m_target, 63653, true, NULL, NULL, m_caster_guid);
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break;
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case POWER_MANA:
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{
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int32 basepoints0 = m_target->GetMaxPower(POWER_MANA) * 2 / 100;
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m_target->CastCustomSpell(m_target, 63654, &basepoints0, NULL, NULL, true);
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break;
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}
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{
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int32 basepoints0 = m_target->GetMaxPower(POWER_MANA) * 2 / 100;
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m_target->CastCustomSpell(m_target, 63654, &basepoints0, NULL, NULL, true);
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break;
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}
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case POWER_ENERGY:
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m_target->CastSpell(m_target, 63655, true, NULL, NULL, m_caster_guid);
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break;
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default:
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break;
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}
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}
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//cooldwon aura
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caster->CastSpell(caster, 63853, true);
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break;
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//cooldwon aura
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caster->CastSpell(caster, 63853, true);
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break;
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}
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default:
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sLog.outError("Changes in R-dummy spell???: effect 3");
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break;
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}
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default:
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sLog.outError("Changes in R-dummy spell???: effect 3");
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break;
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}
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8427"
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#define REVISION_NR "8428"
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#endif // __REVISION_NR_H__
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