[12745] Updated more opcodes

This commit is contained in:
sanctum32 2013-12-15 19:57:11 +02:00 committed by Antz
parent 955c4bf1ee
commit a3b7237c09
3 changed files with 20 additions and 20 deletions

View file

@ -325,7 +325,7 @@ void InitializeOpcodes()
//OPCODE(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera );
//OPCODE(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
OPCODE(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
OPCODE(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlagOpcode );
OPCODE(CMSG_TUTORIAL_CLEAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClearOpcode );
@ -351,7 +351,7 @@ void InitializeOpcodes()
OPCODE(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_OPEN_CONTAINER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode );
//OPCODE(SMSG_INSPECT_RESULTS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_INSPECT_RESULTS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_INITIATE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
OPCODE(CMSG_BEGIN_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode );
OPCODE(CMSG_BUSY_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode );
@ -405,7 +405,7 @@ void InitializeOpcodes()
OPCODE(SMSG_ATTACKSWING_DEADTARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_ATTACKSWING_CANT_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_PERFORM_ACTION_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_RESUME_CAST_BAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_CANCEL_COMBAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@ -442,8 +442,8 @@ void InitializeOpcodes()
OPCODE(SMSG_DUEL_WINNER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode );
OPCODE(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode );
//OPCODE(SMSG_MOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_DISMOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_MOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_DISMOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_REMOVED_FROM_PVP_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode );
OPCODE(SMSG_MOUNTSPECIAL_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@ -555,13 +555,13 @@ void InitializeOpcodes()
OPCODE(SMSG_CLEAR_COOLDOWNS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_SETSHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode );
//OPCODE(SMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_SPELL_DELAYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQueryOpcode );
OPCODE(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_GHOST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_GM_INVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(MSG_GM_BIND_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(MSG_GM_SUMMON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@ -595,7 +595,7 @@ void InitializeOpcodes()
OPCODE(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData );
OPCODE(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData );
OPCODE(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_GM_TEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(CMSG_GM_CREATE_ITEM_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@ -1371,7 +1371,7 @@ void InitializeOpcodes()
OPCODE(CMSG_LOW_LEVEL_RAID, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode);
OPCODE(CMSG_LOW_LEVEL_RAID_USER, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode);
//OPCODE(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
OPCODE(SMSG_CONNECT_TO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );