diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index e73b79389..d4a3a5632 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -202,10 +202,7 @@ void GameObject::Update(uint32 /*p_time*/) udata.BuildPacket(&packet); ((Player*)caster)->GetSession()->SendPacket(&packet); - WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM,8+4); - data << GetGUID(); - data << (uint32)(0); - ((Player*)caster)->SendMessageToSet(&data,true); + SendGameObjectCustomAnim(GetGUID()); } m_lootState = GO_READY; // can be successfully open with some chance diff --git a/src/game/Object.cpp b/src/game/Object.cpp index f367f482a..05b3d9d1a 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1649,6 +1649,14 @@ void WorldObject::SendObjectDeSpawnAnim(uint64 guid) SendMessageToSet(&data, true); } +void WorldObject::SendGameObjectCustomAnim(uint64 guid) +{ + WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM, 8+4); + data << uint64(guid); + data << uint32(0); // not known what this is + SendMessageToSet(&data, true); +} + void WorldObject::SetMap(Map * map) { ASSERT(map); diff --git a/src/game/Object.h b/src/game/Object.h index fbb35b967..aebaf9e71 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -482,6 +482,7 @@ class MANGOS_DLL_SPEC WorldObject : public Object void PlayDirectSound(uint32 sound_id, Player* target = NULL); void SendObjectDeSpawnAnim(uint64 guid); + void SendGameObjectCustomAnim(uint64 guid); virtual void SaveRespawnTime() {} void AddObjectToRemoveList(); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 8da40b018..11ef52248 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9179" + #define REVISION_NR "9180" #endif // __REVISION_NR_H__