[10159] clean-up after recent changes

This commit is contained in:
Laise 2010-07-08 13:29:21 +03:00
parent cec6063933
commit a4c197681b
6 changed files with 32 additions and 38 deletions

View file

@ -37,7 +37,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, // 1 SPELL_AURA_BIND_SIGHT
&Unit::HandleNULLProc, // 2 SPELL_AURA_MOD_POSSESS
&Unit::HandleNULLProc, // 3 SPELL_AURA_PERIODIC_DAMAGE
&Unit::HandleDummyAuraProc, // 4 SPELL_AURA_DUMMY
&Unit::HandleDummyAuraProc, // 4 SPELL_AURA_DUMMY
&Unit::HandleNULLProc, // 5 SPELL_AURA_MOD_CONFUSE
&Unit::HandleNULLProc, // 6 SPELL_AURA_MOD_CHARM
&Unit::HandleNULLProc, // 7 SPELL_AURA_MOD_FEAR
@ -75,8 +75,8 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, // 39 SPELL_AURA_SCHOOL_IMMUNITY
&Unit::HandleNULLProc, // 40 SPELL_AURA_DAMAGE_IMMUNITY
&Unit::HandleNULLProc, // 41 SPELL_AURA_DISPEL_IMMUNITY
&Unit::HandleProcTriggerSpellAuraProc, // 42 SPELL_AURA_PROC_TRIGGER_SPELL
&Unit::HandleProcTriggerDamageAuraProc, // 43 SPELL_AURA_PROC_TRIGGER_DAMAGE
&Unit::HandleProcTriggerSpellAuraProc, // 42 SPELL_AURA_PROC_TRIGGER_SPELL
&Unit::HandleProcTriggerDamageAuraProc, // 43 SPELL_AURA_PROC_TRIGGER_DAMAGE
&Unit::HandleNULLProc, // 44 SPELL_AURA_TRACK_CREATURES
&Unit::HandleNULLProc, // 45 SPELL_AURA_TRACK_RESOURCES
&Unit::HandleNULLProc, // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a-3.2.2a)
@ -90,7 +90,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, // 54 SPELL_AURA_MOD_HIT_CHANCE
&Unit::HandleNULLProc, // 55 SPELL_AURA_MOD_SPELL_HIT_CHANCE
&Unit::HandleNULLProc, // 56 SPELL_AURA_TRANSFORM
&Unit::HandleSpellCritChanceAuraProc, // 57 SPELL_AURA_MOD_SPELL_CRIT_CHANCE
&Unit::HandleSpellCritChanceAuraProc, // 57 SPELL_AURA_MOD_SPELL_CRIT_CHANCE
&Unit::HandleNULLProc, // 58 SPELL_AURA_MOD_INCREASE_SWIM_SPEED
&Unit::HandleNULLProc, // 59 SPELL_AURA_MOD_DAMAGE_DONE_CREATURE
&Unit::HandleNULLProc, // 60 SPELL_AURA_MOD_PACIFY_SILENCE
@ -98,27 +98,27 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL
&Unit::HandleNULLProc, // 63 unused (3.0.8a-3.2.2a) old SPELL_AURA_PERIODIC_MANA_FUNNEL
&Unit::HandleNULLProc, // 64 SPELL_AURA_PERIODIC_MANA_LEECH
&Unit::HandleModCastingSpeedNotStackAuraProc, // 65 SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
&Unit::HandleModCastingSpeedNotStackAuraProc, // 65 SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
&Unit::HandleNULLProc, // 66 SPELL_AURA_FEIGN_DEATH
&Unit::HandleNULLProc, // 67 SPELL_AURA_MOD_DISARM
&Unit::HandleNULLProc, // 68 SPELL_AURA_MOD_STALKED
&Unit::HandleNULLProc, // 69 SPELL_AURA_SCHOOL_ABSORB
&Unit::HandleNULLProc, // 70 SPELL_AURA_EXTRA_ATTACKS Useless, used by only one spell 41560 that has only visual effect (3.2.2a)
&Unit::HandleNULLProc, // 71 SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
&Unit::HandleModPowerCostSchoolAuraProc, // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
&Unit::HandleModPowerCostSchoolAuraProc, // 73 SPELL_AURA_MOD_POWER_COST_SCHOOL
&Unit::HandleReflectSpellsSchoolAuraProc, // 74 SPELL_AURA_REFLECT_SPELLS_SCHOOL
&Unit::HandleModPowerCostSchoolAuraProc, // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
&Unit::HandleModPowerCostSchoolAuraProc, // 73 SPELL_AURA_MOD_POWER_COST_SCHOOL
&Unit::HandleReflectSpellsSchoolAuraProc, // 74 SPELL_AURA_REFLECT_SPELLS_SCHOOL
&Unit::HandleNULLProc, // 75 SPELL_AURA_MOD_LANGUAGE
&Unit::HandleNULLProc, // 76 SPELL_AURA_FAR_SIGHT
&Unit::HandleMechanicImmuneResistanceAuraProc, // 77 SPELL_AURA_MECHANIC_IMMUNITY
&Unit::HandleMechanicImmuneResistanceAuraProc, // 77 SPELL_AURA_MECHANIC_IMMUNITY
&Unit::HandleNULLProc, // 78 SPELL_AURA_MOUNTED
&Unit::HandleModDamagePercentDoneAuraProc, // 79 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
&Unit::HandleModDamagePercentDoneAuraProc, // 79 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
&Unit::HandleNULLProc, // 80 SPELL_AURA_MOD_PERCENT_STAT
&Unit::HandleNULLProc, // 81 SPELL_AURA_SPLIT_DAMAGE_PCT
&Unit::HandleNULLProc, // 82 SPELL_AURA_WATER_BREATHING
&Unit::HandleNULLProc, // 83 SPELL_AURA_MOD_BASE_RESISTANCE
&Unit::HandleNULLProc, // 84 SPELL_AURA_MOD_REGEN
&Unit::HandleCantTrigger, // 85 SPELL_AURA_MOD_POWER_REGEN
&Unit::HandleCantTrigger, // 85 SPELL_AURA_MOD_POWER_REGEN
&Unit::HandleNULLProc, // 86 SPELL_AURA_CHANNEL_DEATH_ITEM
&Unit::HandleNULLProc, // 87 SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
&Unit::HandleNULLProc, // 88 SPELL_AURA_MOD_HEALTH_REGEN_PERCENT
@ -141,16 +141,16 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, //105 SPELL_AURA_FEATHER_FALL
&Unit::HandleNULLProc, //106 SPELL_AURA_HOVER
&Unit::HandleNULLProc, //107 SPELL_AURA_ADD_FLAT_MODIFIER
&Unit::HandleAddPctModifierAuraProc, //108 SPELL_AURA_ADD_PCT_MODIFIER
&Unit::HandleAddPctModifierAuraProc, //108 SPELL_AURA_ADD_PCT_MODIFIER
&Unit::HandleNULLProc, //109 SPELL_AURA_ADD_TARGET_TRIGGER
&Unit::HandleNULLProc, //110 SPELL_AURA_MOD_POWER_REGEN_PERCENT
&Unit::HandleNULLProc, //111 SPELL_AURA_ADD_CASTER_HIT_TRIGGER
&Unit::HandleOverrideClassScriptAuraProc, //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
&Unit::HandleOverrideClassScriptAuraProc, //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
&Unit::HandleNULLProc, //113 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN
&Unit::HandleNULLProc, //114 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT
&Unit::HandleNULLProc, //115 SPELL_AURA_MOD_HEALING
&Unit::HandleNULLProc, //116 SPELL_AURA_MOD_REGEN_DURING_COMBAT
&Unit::HandleMechanicImmuneResistanceAuraProc, //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE
&Unit::HandleMechanicImmuneResistanceAuraProc, //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE
&Unit::HandleNULLProc, //118 SPELL_AURA_MOD_HEALING_PCT
&Unit::HandleNULLProc, //119 unused (3.0.8a-3.2.2a) old SPELL_AURA_SHARE_PET_TRACKING
&Unit::HandleNULLProc, //120 SPELL_AURA_UNTRACKABLE
@ -171,7 +171,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, //135 SPELL_AURA_MOD_HEALING_DONE
&Unit::HandleNULLProc, //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT
&Unit::HandleNULLProc, //137 SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
&Unit::HandleHasteAuraProc, //138 SPELL_AURA_MOD_HASTE
&Unit::HandleHasteAuraProc, //138 SPELL_AURA_MOD_HASTE
&Unit::HandleNULLProc, //139 SPELL_AURA_FORCE_REACTION
&Unit::HandleNULLProc, //140 SPELL_AURA_MOD_RANGED_HASTE
&Unit::HandleNULLProc, //141 SPELL_AURA_MOD_RANGED_AMMO_HASTE
@ -182,7 +182,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
&Unit::HandleNULLProc, //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
&Unit::HandleNULLProc, //148 SPELL_AURA_RETAIN_COMBO_POINTS
&Unit::HandleCantTrigger, //149 SPELL_AURA_REDUCE_PUSHBACK
&Unit::HandleCantTrigger, //149 SPELL_AURA_REDUCE_PUSHBACK
&Unit::HandleNULLProc, //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
&Unit::HandleNULLProc, //151 SPELL_AURA_TRACK_STEALTHED
&Unit::HandleNULLProc, //152 SPELL_AURA_MOD_DETECTED_RANGE
@ -258,13 +258,13 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, //222 unused (3.0.8a-3.2.2a) only for spell 44586 that not used in real spell cast
&Unit::HandleNULLProc, //223 dummy code (cast damage spell to attacker) and another dymmy (jump to another nearby raid member)
&Unit::HandleNULLProc, //224 unused (3.0.8a-3.2.2a)
&Unit::HandleMendingAuraProc, //225 SPELL_AURA_PRAYER_OF_MENDING
&Unit::HandleMendingAuraProc, //225 SPELL_AURA_PRAYER_OF_MENDING
&Unit::HandleNULLProc, //226 SPELL_AURA_PERIODIC_DUMMY
&Unit::HandleNULLProc, //227 SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE
&Unit::HandleNULLProc, //228 SPELL_AURA_DETECT_STEALTH
&Unit::HandleNULLProc, //229 SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
&Unit::HandleNULLProc, //230 Commanding Shout
&Unit::HandleProcTriggerSpellAuraProc, //231 SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
&Unit::HandleProcTriggerSpellAuraProc, //231 SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
&Unit::HandleNULLProc, //232 SPELL_AURA_MECHANIC_DURATION_MOD
&Unit::HandleNULLProc, //233 set model id to the one of the creature with id m_modifier.m_miscvalue
&Unit::HandleNULLProc, //234 SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK
@ -304,8 +304,8 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS]=
&Unit::HandleNULLProc, //268 SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT
&Unit::HandleNULLProc, //269 SPELL_AURA_MOD_IGNORE_DAMAGE_REDUCTION_SCHOOL
&Unit::HandleNULLProc, //270 SPELL_AURA_MOD_IGNORE_TARGET_RESIST (unused in 3.2.2a)
&Unit::HandleModDamageFromCasterAuraProc, //271 SPELL_AURA_MOD_DAMAGE_FROM_CASTER
&Unit::HandleMaelstromWeaponAuraProc, //272 SPELL_AURA_MAELSTROM_WEAPON (unclear use for aura, it used in (3.2.2a...3.3.0) in single spell 53817 that spellmode stacked and charged spell expected to be drop as stack
&Unit::HandleModDamageFromCasterAuraProc, //271 SPELL_AURA_MOD_DAMAGE_FROM_CASTER
&Unit::HandleMaelstromWeaponAuraProc, //272 SPELL_AURA_MAELSTROM_WEAPON (unclear use for aura, it used in (3.2.2a...3.3.0) in single spell 53817 that spellmode stacked and charged spell expected to be drop as stack
&Unit::HandleNULLProc, //273 SPELL_AURA_X_RAY (client side implementation)
&Unit::HandleNULLProc, //274 proc free shot?
&Unit::HandleNULLProc, //275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT Use SpellClassMask for spell select
@ -1291,9 +1291,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
// Siphon Life
case 63108:
{
if (triggeredByAura->GetEffIndex() != EFFECT_INDEX_0)
return false;
// Glyph of Siphon Life
if (Aura *aur = GetAura(56216, EFFECT_INDEX_0))
triggerAmount += triggerAmount * aur->GetModifier()->m_amount / 100;
@ -1347,11 +1344,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if (!procSpell)
return false;
// avoid double triggering from 2 auras
if (triggeredByAura->GetEffIndex() != EFFECT_INDEX_1)
return false;
// Renew
Aura* healingAura = pVictim->GetAura(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_PRIEST, UI64LIT(0x40), 0, GetGUID());
if (!healingAura)
@ -1369,9 +1361,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if (!procSpell)
return false;
if (triggeredByAura->GetEffIndex() != EFFECT_INDEX_1)
return false;
Aura* leachAura = pVictim->GetAura(SPELL_AURA_PERIODIC_LEECH, SPELLFAMILY_PRIEST, UI64LIT(0x02000000), NULL, GetGUID());
if (!leachAura)
return false;
@ -1586,9 +1575,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
{
if (!procSpell)
return false;
// Only 0 aura can proc
if (effIndex != EFFECT_INDEX_0)
return true;
// Wrath crit
if (procSpell->SpellFamilyFlags & UI64LIT(0x0000000000000001))
{