From a4d3269140a79dbeff7965a83c0d9716e9a4229c Mon Sep 17 00:00:00 2001 From: arrai Date: Wed, 15 Oct 2008 22:33:33 +0200 Subject: [PATCH] * Updated Player::InitVisibleBits --- src/game/Player.cpp | 25 ++++++++----------------- 1 file changed, 8 insertions(+), 17 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 872bafa28..68aafbe7a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3193,6 +3193,8 @@ void Player::InitVisibleBits() { updateVisualBits.SetCount(PLAYER_END); + // TODO: really implement OWNER_ONLY and GROUP_ONLY. Flags can be found in UpdateFields.h + updateVisualBits.SetBit(OBJECT_FIELD_GUID); updateVisualBits.SetBit(OBJECT_FIELD_TYPE); updateVisualBits.SetBit(OBJECT_FIELD_SCALE_X); @@ -3204,6 +3206,7 @@ void Player::InitVisibleBits() updateVisualBits.SetBit(UNIT_FIELD_SUMMON+1); updateVisualBits.SetBit(UNIT_FIELD_CHARMEDBY); + updateVisualBits.SetBit(UNIT_FIELD_CHARMEDBY+1); updateVisualBits.SetBit(UNIT_FIELD_TARGET); updateVisualBits.SetBit(UNIT_FIELD_TARGET+1); @@ -3235,14 +3238,12 @@ void Player::InitVisibleBits() updateVisualBits.SetBit(UNIT_FIELD_AURASTATE); updateVisualBits.SetBit(UNIT_FIELD_BASEATTACKTIME); updateVisualBits.SetBit(UNIT_FIELD_BASEATTACKTIME + 1); - updateVisualBits.SetBit(UNIT_FIELD_RANGEDATTACKTIME); updateVisualBits.SetBit(UNIT_FIELD_BOUNDINGRADIUS); updateVisualBits.SetBit(UNIT_FIELD_COMBATREACH); updateVisualBits.SetBit(UNIT_FIELD_DISPLAYID); updateVisualBits.SetBit(UNIT_FIELD_NATIVEDISPLAYID); updateVisualBits.SetBit(UNIT_FIELD_MOUNTDISPLAYID); updateVisualBits.SetBit(UNIT_FIELD_BYTES_1); - updateVisualBits.SetBit(UNIT_FIELD_MOUNTDISPLAYID); updateVisualBits.SetBit(UNIT_FIELD_PETNUMBER); updateVisualBits.SetBit(UNIT_FIELD_PET_NAME_TIMESTAMP); updateVisualBits.SetBit(UNIT_DYNAMIC_FLAGS); @@ -3250,16 +3251,16 @@ void Player::InitVisibleBits() updateVisualBits.SetBit(UNIT_MOD_CAST_SPEED); updateVisualBits.SetBit(UNIT_FIELD_BYTES_2); + updateVisualBits.SetBit(PLAYER_DUEL_ARBITER); + updateVisualBits.SetBit(PLAYER_DUEL_ARBITER+1); updateVisualBits.SetBit(PLAYER_FLAGS); + updateVisualBits.SetBit(PLAYER_GUILDID); + updateVisualBits.SetBit(PLAYER_GUILDRANK); updateVisualBits.SetBit(PLAYER_BYTES); updateVisualBits.SetBit(PLAYER_BYTES_2); updateVisualBits.SetBit(PLAYER_BYTES_3); - updateVisualBits.SetBit(PLAYER_GUILDID); - updateVisualBits.SetBit(PLAYER_GUILDRANK); - updateVisualBits.SetBit(PLAYER_GUILD_TIMESTAMP); updateVisualBits.SetBit(PLAYER_DUEL_TEAM); - updateVisualBits.SetBit(PLAYER_DUEL_ARBITER); - updateVisualBits.SetBit(PLAYER_DUEL_ARBITER+1); + updateVisualBits.SetBit(PLAYER_GUILD_TIMESTAMP); // PLAYER_QUEST_LOG_x also visible bit on official (but only on party/raid)... for(uint16 i = PLAYER_QUEST_LOG_1_1; i < PLAYER_QUEST_LOG_25_2; i+=4) @@ -3288,16 +3289,6 @@ void Player::InitVisibleBits() } updateVisualBits.SetBit(PLAYER_CHOSEN_TITLE); - - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY + 1); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY + 2); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 1); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 2); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 3); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 4); - updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 5); } void Player::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const