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[10106] More modes for .go commands
* Now '.go' command can be used with creature_entry/gameobject_entry shift links (output of .lookup creature/object commands) * Now '.go object' command sipport id-mode and name part mode similar .go creature case: .go object id #gameobject_id or .go object $namepart. * HandleGoHelper use in more commands also.
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13 changed files with 439 additions and 235 deletions
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_10051_01_characters_character_aura"
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#define REVISION_DB_MANGOS "required_10089_01_mangos_game_event_pool"
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#define REVISION_DB_MANGOS "required_10106_02_mangos_mangos_string"
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#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
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#endif // __REVISION_SQL_H__
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