[8191] Drop code related to use long time empty spell_affect table.

After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
XTZGZoReX 2009-07-17 04:23:38 +04:00 committed by VladimirMangos
parent cbfbd13146
commit a538fa621c
11 changed files with 19 additions and 200 deletions

View file

@ -1253,9 +1253,6 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Spell target coordinates..." );
spellmgr.LoadSpellTargetPositions();
sLog.outString( "Loading SpellAffect definitions..." );
spellmgr.LoadSpellAffects();
sLog.outString( "Loading spell pet auras..." );
spellmgr.LoadSpellPetAuras();