[8191] Drop code related to use long time empty spell_affect table.

After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
XTZGZoReX 2009-07-17 04:23:38 +04:00 committed by VladimirMangos
parent cbfbd13146
commit a538fa621c
11 changed files with 19 additions and 200 deletions

View file

@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL,
`required_8190_01_mangos_creature_template` bit(1) default NULL
`required_8191_01_mangos_spell_affect` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
--
@ -13542,29 +13542,6 @@ LOCK TABLES `skinning_loot_template` WRITE;
/*!40000 ALTER TABLE `skinning_loot_template` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `spell_affect`
--
DROP TABLE IF EXISTS `spell_affect`;
CREATE TABLE `spell_affect` (
`entry` smallint(5) unsigned NOT NULL default '0',
`effectId` tinyint(3) unsigned NOT NULL default '0',
`SpellClassMask0` int(5) unsigned NOT NULL default '0',
`SpellClassMask1` int(5) unsigned NOT NULL default '0',
`SpellClassMask2` int(5) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`effectId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Dumping data for table `spell_affect`
--
LOCK TABLES `spell_affect` WRITE;
/*!40000 ALTER TABLE `spell_affect` DISABLE KEYS */;
/*!40000 ALTER TABLE `spell_affect` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `spell_area`
--

View file

@ -0,0 +1,3 @@
ALTER TABLE db_version CHANGE COLUMN required_8190_01_mangos_creature_template required_8191_01_mangos_spell_affect bit;
DROP TABLE IF EXISTS `spell_affect`;

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@ -245,6 +245,7 @@ pkgdata_DATA = \
8140_01_mangos_spell_proc_event.sql \
8158_01_mangos_playercreateinfo_action.sql \
8190_01_mangos_creature_template.sql \
8191_01_mangos_spell_affect.sql \
README
## Additional files to include when running 'make dist'
@ -470,4 +471,5 @@ EXTRA_DIST = \
8140_01_mangos_spell_proc_event.sql \
8158_01_mangos_playercreateinfo_action.sql \
8190_01_mangos_creature_template.sql \
8191_01_mangos_spell_affect.sql \
README

View file

@ -443,7 +443,6 @@ ChatCommand * ChatHandler::getCommandTable()
{ "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
{ "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
{ "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
{ "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
{ "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAreaCommand, "", NULL },
{ "spell_bonus_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellBonusesCommand, "", NULL },
{ "spell_chain", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },

View file

@ -370,7 +370,6 @@ class ChatHandler
bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
bool HandleReloadSpellAffectCommand(const char* args);
bool HandleReloadSpellAreaCommand(const char* args);
bool HandleReloadSpellChainCommand(const char* args);
bool HandleReloadSpellElixirCommand(const char* args);

View file

@ -151,7 +151,6 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*)
{
HandleReloadSkillDiscoveryTemplateCommand("a");
HandleReloadSkillExtraItemTemplateCommand("a");
HandleReloadSpellAffectCommand("a");
HandleReloadSpellAreaCommand("a");
HandleReloadSpellChainCommand("a");
HandleReloadSpellElixirCommand("a");
@ -481,14 +480,6 @@ bool ChatHandler::HandleReloadSkillFishingBaseLevelCommand(const char* /*args*/)
return true;
}
bool ChatHandler::HandleReloadSpellAffectCommand(const char*)
{
sLog.outString( "Re-Loading SpellAffect definitions..." );
spellmgr.LoadSpellAffects();
SendGlobalSysMessage("DB table `spell_affect` (spell mods apply requirements) reloaded.");
return true;
}
bool ChatHandler::HandleReloadSpellAreaCommand(const char*)
{
sLog.outString( "Re-Loading SpellArea Data..." );

View file

@ -1282,19 +1282,13 @@ void Aura::HandleAddModifier(bool apply, bool Real)
mod->spellId = GetId();
uint32 const *ptr;
SpellAffectEntry const *spellAffect = spellmgr.GetSpellAffect(GetId(), m_effIndex);
if (spellAffect)
ptr = &spellAffect->SpellClassMask[0];
else
switch (m_effIndex)
{
switch (m_effIndex)
{
case 0: ptr = &m_spellProto->EffectSpellClassMaskA[0]; break;
case 1: ptr = &m_spellProto->EffectSpellClassMaskB[0]; break;
case 2: ptr = &m_spellProto->EffectSpellClassMaskC[0]; break;
default:
return;
}
case 0: ptr = &m_spellProto->EffectSpellClassMaskA[0]; break;
case 1: ptr = &m_spellProto->EffectSpellClassMaskB[0]; break;
case 2: ptr = &m_spellProto->EffectSpellClassMaskC[0]; break;
default:
return;
}
mod->mask = (uint64)ptr[0] | (uint64)ptr[1]<<32;
@ -1328,19 +1322,13 @@ void Aura::HandleAddTargetTrigger(bool apply, bool /*Real*/)
mod->spellId = GetId();
uint32 const *ptr;
SpellAffectEntry const *spellAffect = spellmgr.GetSpellAffect(GetId(), m_effIndex);
if (spellAffect)
ptr = &spellAffect->SpellClassMask[0];
else
switch (m_effIndex)
{
switch (m_effIndex)
{
case 0: ptr = &m_spellProto->EffectSpellClassMaskA[0]; break;
case 1: ptr = &m_spellProto->EffectSpellClassMaskB[0]; break;
case 2: ptr = &m_spellProto->EffectSpellClassMaskC[0]; break;
default:
return;
}
case 0: ptr = &m_spellProto->EffectSpellClassMaskA[0]; break;
case 1: ptr = &m_spellProto->EffectSpellClassMaskB[0]; break;
case 2: ptr = &m_spellProto->EffectSpellClassMaskC[0]; break;
default:
return;
}
mod->mask = (uint64)ptr[0] | (uint64)ptr[1]<<32;

View file

@ -681,126 +681,6 @@ void SpellMgr::LoadSpellTargetPositions()
sLog.outString( ">> Loaded %u spell teleport coordinates", count );
}
void SpellMgr::LoadSpellAffects()
{
mSpellAffectMap.clear(); // need for reload case
uint32 count = 0;
// 0 1 2 3 4
QueryResult *result = WorldDatabase.Query("SELECT entry, effectId, SpellClassMask0, SpellClassMask1, SpellClassMask2 FROM spell_affect");
if( !result )
{
barGoLink bar( 1 );
bar.step();
sLog.outString();
sLog.outString( ">> Loaded %u spell affect definitions", count );
return;
}
barGoLink bar( result->GetRowCount() );
do
{
Field *fields = result->Fetch();
bar.step();
uint32 entry = fields[0].GetUInt32();
uint8 effectId = fields[1].GetUInt8();
SpellEntry const* spellInfo = sSpellStore.LookupEntry(entry);
if (!spellInfo)
{
sLog.outErrorDb("Spell %u listed in `spell_affect` does not exist", entry);
continue;
}
if (effectId >= 3)
{
sLog.outErrorDb("Spell %u listed in `spell_affect` have invalid effect index (%u)", entry,effectId);
continue;
}
if( spellInfo->Effect[effectId] != SPELL_EFFECT_APPLY_AURA ||
spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_FLAT_MODIFIER &&
spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_PCT_MODIFIER &&
spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_TARGET_TRIGGER )
{
sLog.outErrorDb("Spell %u listed in `spell_affect` have not SPELL_AURA_ADD_FLAT_MODIFIER (%u) or SPELL_AURA_ADD_PCT_MODIFIER (%u) or SPELL_AURA_ADD_TARGET_TRIGGER (%u) for effect index (%u)", entry,SPELL_AURA_ADD_FLAT_MODIFIER,SPELL_AURA_ADD_PCT_MODIFIER,SPELL_AURA_ADD_TARGET_TRIGGER,effectId);
continue;
}
SpellAffectEntry affect;
affect.SpellClassMask[0] = fields[2].GetUInt32();
affect.SpellClassMask[1] = fields[3].GetUInt32();
affect.SpellClassMask[2] = fields[4].GetUInt32();
// Spell.dbc have own data
uint32 const *ptr = 0;
switch (effectId)
{
case 0: ptr = &spellInfo->EffectSpellClassMaskA[0]; break;
case 1: ptr = &spellInfo->EffectSpellClassMaskB[0]; break;
case 2: ptr = &spellInfo->EffectSpellClassMaskC[0]; break;
default:
continue;
}
if(ptr[0] == affect.SpellClassMask[0] || ptr[1] == affect.SpellClassMask[1] || ptr[2] == affect.SpellClassMask[2])
{
char text[]="ABC";
sLog.outErrorDb("Spell %u listed in `spell_affect` have redundant (same with EffectSpellClassMask%c) data for effect index (%u) and not needed, skipped.", entry, text[effectId], effectId);
continue;
}
mSpellAffectMap[(entry<<8) + effectId] = affect;
++count;
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u custom spell affect definitions", count );
for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id)
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(id);
if (!spellInfo)
continue;
for (int effectId = 0; effectId < 3; ++effectId)
{
if( spellInfo->Effect[effectId] != SPELL_EFFECT_APPLY_AURA ||
(spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_FLAT_MODIFIER &&
spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_PCT_MODIFIER &&
spellInfo->EffectApplyAuraName[effectId] != SPELL_AURA_ADD_TARGET_TRIGGER) )
continue;
uint32 const *ptr = 0;
switch (effectId)
{
case 0: ptr = &spellInfo->EffectSpellClassMaskA[0]; break;
case 1: ptr = &spellInfo->EffectSpellClassMaskB[0]; break;
case 2: ptr = &spellInfo->EffectSpellClassMaskC[0]; break;
default:
continue;
}
if(ptr[0] || ptr[1] || ptr[2])
continue;
if(mSpellAffectMap.find((id<<8) + effectId) != mSpellAffectMap.end())
continue;
sLog.outErrorDb("Spell %u (%s) misses spell_affect for effect %u",id,spellInfo->SpellName[sWorld.GetDefaultDbcLocale()], effectId);
}
}
}
bool SpellMgr::IsAffectedByMod(SpellEntry const *spellInfo, SpellModifier *mod) const
{
// false for spellInfo == NULL

View file

@ -342,13 +342,6 @@ bool IsDiminishingReturnsGroupDurationLimited(DiminishingGroup group);
DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group);
int32 GetDiminishingReturnsLimitDuration(DiminishingGroup group, SpellEntry const* spellproto);
// Spell affects related declarations (accessed using SpellMgr functions)
struct SpellAffectEntry
{
uint32 SpellClassMask[3];
};
typedef UNORDERED_MAP<uint32, SpellAffectEntry> SpellAffectMap;
// Spell proc event related declarations (accessed using SpellMgr functions)
enum ProcFlags
{
@ -639,14 +632,6 @@ class SpellMgr
// Accessors (const or static functions)
public:
// Spell affects
SpellAffectEntry const*GetSpellAffect(uint32 spellId, uint8 effectId) const
{
SpellAffectMap::const_iterator itr = mSpellAffectMap.find((spellId<<8) + effectId);
if( itr != mSpellAffectMap.end( ) )
return &itr->second;
return 0;
}
bool IsAffectedByMod(SpellEntry const *spellInfo, SpellModifier *mod) const;
@ -908,7 +893,6 @@ class SpellMgr
void LoadSpellLearnSkills();
void LoadSpellLearnSpells();
void LoadSpellScriptTarget();
void LoadSpellAffects();
void LoadSpellElixirs();
void LoadSpellProcEvents();
void LoadSpellBonusess();
@ -927,7 +911,6 @@ class SpellMgr
SpellLearnSkillMap mSpellLearnSkills;
SpellLearnSpellMap mSpellLearnSpells;
SpellTargetPositionMap mSpellTargetPositions;
SpellAffectMap mSpellAffectMap;
SpellElixirMap mSpellElixirs;
SpellProcEventMap mSpellProcEventMap;
SpellBonusMap mSpellBonusMap;

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@ -1253,9 +1253,6 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Spell target coordinates..." );
spellmgr.LoadSpellTargetPositions();
sLog.outString( "Loading SpellAffect definitions..." );
spellmgr.LoadSpellAffects();
sLog.outString( "Loading spell pet auras..." );
spellmgr.LoadSpellPetAuras();

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8190"
#define REVISION_NR "8191"
#endif // __REVISION_NR_H__