Implement implicit target type TARGET_RANDOM_NEARBY_LOC_LR.

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
qsa 2009-09-27 10:04:36 +03:00 committed by Ambal
parent c78be3fc74
commit a5ef1f9457
2 changed files with 3 additions and 1 deletions

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@ -1053,6 +1053,7 @@ enum Targets
TARGET_DUELVSPLAYER_COORDINATES = 63,
TARGET_BEHIND_VICTIM = 65, // uses in teleport behind spells, caster/target dependent from spell effect
TARGET_RANDOM_NEARBY_LOC = 72, // uses in teleport onto nearby locations
TARGET_RANDOM_NEARBY_LOC_LR = 73, // the same as TARGET_RANDOM_NEARBY_LOC but with larger ranges
TARGET_DYNAMIC_OBJECT_COORDINATES = 76,
TARGET_SINGLE_ENEMY = 77,
TARGET_POINT_AT_NORTH = 78, // 78-85 possible _COORDINATES at radius with pi/4 step around target in unknown order, N?