From a611b24d97886437d463a8538653b7a57c75c20d Mon Sep 17 00:00:00 2001 From: Netcho Date: Fri, 24 Aug 2012 14:43:24 +0300 Subject: [PATCH] Fix build Signed-off-by: Netcho --- src/game/NPCHandler.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp index 0b2a12cf3..41cbda11e 100644 --- a/src/game/NPCHandler.cpp +++ b/src/game/NPCHandler.cpp @@ -249,7 +249,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recv_data) return; } - data.Initialize(SMSG_TRAINER_SERVICE, 16); + WorldPacket sendData(SMSG_TRAINER_SERVICE, 16); uint32 trainState = 2; @@ -296,10 +296,10 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recv_data) if(trainState != 2) { - data << ObjectGuid(guid); - data << uint32(spellId); - data << trainState; - SendPacket(&data); + sendData << ObjectGuid(guid); + sendData << uint32(spellId); + sendData << trainState; + SendPacket(&sendData); } else { @@ -321,10 +321,10 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recv_data) _player->learnSpell(spellId, false); - data << ObjectGuid(guid); - data << uint32(spellId); // should be same as in packet from client - data << uint32(2); - SendPacket(&data); + sendData << ObjectGuid(guid); + sendData << uint32(spellId); // should be same as in packet from client + sendData << uint32(2); + SendPacket(&sendData); } }