[11952] Add support to send the anim for SMSG_TAMEOBJECT_CUSTOM_ANIM

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
stfx 2012-04-12 21:53:06 +02:00 committed by Schmoozerd
parent f153193a02
commit a66a40dc99
3 changed files with 4 additions and 4 deletions

View file

@ -1520,11 +1520,11 @@ void WorldObject::SendObjectDeSpawnAnim(ObjectGuid guid)
SendMessageToSet(&data, true);
}
void WorldObject::SendGameObjectCustomAnim(ObjectGuid guid)
void WorldObject::SendGameObjectCustomAnim(ObjectGuid guid, uint32 animId /*= 0*/)
{
WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM, 8+4);
data << ObjectGuid(guid);
data << uint32(0); // not known what this is
data << uint32(animId);
SendMessageToSet(&data, true);
}