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Fixed some typos, updated areaflags enum
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parent
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commit
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4 changed files with 79 additions and 72 deletions
Binary file not shown.
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@ -15,7 +15,6 @@
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#include "adt.h"
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#include "mpq_libmpq.h"
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//#include <windows.h>
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unsigned int iRes=256;
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extern uint16 *areas;
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@ -64,7 +63,7 @@ bool LoadADT(char* filename)
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//if(fourcc==0x4d564552) // MVER
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if(fourcc==0x4d43494e) // MCIN
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{
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for (int i=0; i<256; i++)
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for (int i=0; i<256; ++i)
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{
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mf.read(&mcnk_offsets[i],4);
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mf.read(&mcnk_sizes[i],4);
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@ -86,40 +85,41 @@ bool LoadADT(char* filename)
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uint32 header_pos = 0;
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LiqOffsData = new MH2O_offsData;
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LiqChunkData1 = new MH2O_Data1;
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ChunkLiqHeght = new float[81];
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for(;chunk_num < 256; chunk_num++)
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ChunkLiqHeight = new float[81];
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for(;chunk_num < 256; ++chunk_num)
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{
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mf.read(LiqOffsData,12);
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header_pos = mf.getPos();
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if(LiqOffsData->offsData1 !=0) // åñëè äàííûå â Data1 î âîäå åñòü, òî èõ íàäî êîíâåðòèðîâàòü
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{
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mf.seek(base_pos + LiqOffsData->offsData1);// ïåðåõîäèì ïî ñìåùåíèþ èç offsData1 ÎÒ ÍÀ×ÀËÀ êóñêà
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// ïåðåõîäèì ïî ñìåùåíèþ èç offsData1 ÎÒ ÍÀ×ÀËÀ êóñêà
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mf.seek(base_pos + LiqOffsData->offsData1);
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mf.read(LiqChunkData1,24); // ñ÷èòûâàåì ñàìè äàííûå â ñòðóêòóðó òèïà MH2O_Data1
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// çàíîñèì äàííûå ôëàãà äëÿ êóñêà
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if(LiqChunkData1->flags & 4 || LiqChunkData1->flags & 8)
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MapLiqFlag[chunk_num] |=1;
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MapLiqFlag[chunk_num] |= 1;
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if(LiqChunkData1->flags & 16)
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MapLiqFlag[chunk_num] |=2;
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MapLiqFlag[chunk_num] |= 2;
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// ïðåäâàðèòåëüíî çàïîëíÿåì âåñü êóñîê äàííûìè - íåò âîäû
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for(int j=0;j<81;j++)
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for(int j=0;j<81;++j)
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{
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ChunkLiqHeght[j] = -999999; // no liquid/water
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ChunkLiqHeight[j] = -999999; // no liquid/water
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}
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// òåïåðü âû÷èñëÿåì òå ÷òî ñ âîäîé è ïåðåçàïèñûâàåì èõ â êóñêå
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for(int b=0; b <= LiqChunkData1->height; b++)
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for(int b=0; b <= LiqChunkData1->height; ++b)
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{
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for(int c=LiqChunkData1->xOffset; c <= (LiqChunkData1->xOffset+LiqChunkData1->width); c++)
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for(int c=LiqChunkData1->xOffset; c <= (LiqChunkData1->xOffset+LiqChunkData1->width); ++c)
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{
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int n = (9*(LiqChunkData1->yOffset + b))+c;
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ChunkLiqHeght[n] = LiqChunkData1->heightLevel1;
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ChunkLiqHeight[n] = LiqChunkData1->heightLevel1;
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}
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}
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mf.seek(header_pos); // è íå çàáûòü âåðíóòüñÿ íà èñõîäíóþ ïîçèöèþ èìåííî Â ÕÈÄÅÐÅ
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}
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else // åñëè äàííûõ â Data1 íåò, òî íàäî çàïîëíèòü âåñü êóñîê, íî äàííûìè - íåò âîäû
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{
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for(int j=0; j<81; j++)
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ChunkLiqHeght[j] = -999999; // no liquid/water
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for(int j=0; j<81; ++j)
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ChunkLiqHeight[j] = -999999; // no liquid/water
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}
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if(!(chunk_num%16))
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m = 1024*(chunk_num/16); // ñìåùåíèå ïî ðÿäàì êóñêîâ ñ ïåðåêðûòèåì = 1024
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@ -128,17 +128,17 @@ bool LoadADT(char* filename)
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// ýòî àíàëîã ñòàðîãî îáðåçàíèÿ ãðàíè÷íûõ ïðàâûõ-áîêîâûõ è íèæíèõ äàííûõ
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for(int p=0;p<72;p+=9) // íèæíèå 8 íå çàíîñèì òê îíè äóáëèðóåòñÿ ñëåä êóñêîì
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{
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for(int s=0; s<8; s++) // 9 çíà÷åíèå â ñòðîêå íå çàíîñèì òê îíî äóáëèðóåòñÿ ñëåä êóñêîì, à â ïðàâûõ-áîêîâûõ îáðåçàåòñÿ äëÿ 128õ128
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for(int s=0; s<8; ++s) // 9 çíà÷åíèå â ñòðîêå íå çàíîñèì òê îíî äóáëèðóåòñÿ ñëåä êóñêîì, à â ïðàâûõ-áîêîâûõ îáðåçàåòñÿ äëÿ 128õ128
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{
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MapLiqHeight[k] = ChunkLiqHeght[p+s];// :)
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k++;
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MapLiqHeight[k] = ChunkLiqHeight[p+s];
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++k;
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}
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k=k+120;
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}
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}
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delete LiqOffsData;
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delete LiqChunkData1;
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delete []ChunkLiqHeght;
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delete []ChunkLiqHeight;
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}
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//case 0x4d434e4b: // MCNK
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@ -149,13 +149,13 @@ bool LoadADT(char* filename)
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//printf("Loading chunks info\n");
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// read individual map chunks
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for (int j=0; j<16; j++)
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for (int j=0; j<16; ++j)
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{
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for (int i=0; i<16; i++)
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for (int i=0; i<16; ++i)
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{
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mf.seek((int)mcnk_offsets[j*16+i]);
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LoadMapChunk(mf,&(mcells->ch[i][j]));
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chunk_num++;
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++chunk_num;
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}
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}
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mf.close();
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@ -171,8 +171,7 @@ bool isHole(int holes, int i, int j)
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return (holes & holetab_h[testi] & holetab_v[testj])!=0;
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}
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inline
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void LoadMapChunk(MPQFile & mf, chunk*_chunk)
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inline void LoadMapChunk(MPQFile & mf, chunk*_chunk)
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{
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float h;
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uint32 fourcc;
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@ -196,8 +195,7 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
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int chunkflags = header.flags;
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float zmin=999999999.0f;
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float zmax=-999999999.0f;
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//must be there, bl!zz uses some crazy format
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//int nTextures;
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// must be there, bl!zz uses some crazy format
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while (mf.getPos() < lastpos)
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{
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mf.read(&fourcc,4);
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@ -205,8 +203,8 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
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size_t nextpos = mf.getPos() + size;
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if(fourcc==0x4d435654) // MCVT
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{
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for (int j=0; j<17; j++)
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for (int i=0; i<((j%2)?8:9); i++)
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for (int j=0; j<17; ++j)
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for (int i=0; i<((j%2)?8:9); ++i)
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{
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mf.read(&h,4);
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float z=h+ybase;
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@ -236,32 +234,31 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
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else if(fourcc==0x4d434c51 && !MH2O_presence) // íå áóäåì ó÷èòûâàòü åñëè óæå áûëè äàííûå â MH2O, ïåðåñòðàõîâêà :) // MCLQ
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{
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// liquid / water level
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//bool haswater;
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char fcc1[5];
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mf.read(fcc1,4);
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flipcc(fcc1);
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fcc1[4]=0;
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ChunkLiqHeght = new float[81];
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ChunkLiqHeight = new float[81];
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if (!strcmp(fcc1,"MCSE"))
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{
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for(int j=0;j<81;j++)
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for(int j=0;j<81;++j)
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{
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ChunkLiqHeght[j] = -999999; // no liquid/water
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ChunkLiqHeight[j] = -999999; // no liquid/water
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}
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}
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else
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{
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float maxheight;
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mf.read(&maxheight, 4);
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for(int j=0;j<81;j++)
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for(int j=0;j<81;++j)
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{
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mf.read(&h, 4);
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mf.read(&h, 4);
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if(h > maxheight)
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ChunkLiqHeght[j] = -999999;
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ChunkLiqHeight[j] = -999999;
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else
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ChunkLiqHeght[j] = h;
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ChunkLiqHeight[j] = h;
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}
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if(chunkflags & 4 || chunkflags & 8)
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@ -276,14 +273,14 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
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for(int p=0;p<72;p+=9)
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{
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for(int s=0; s<8; s++)
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for(int s=0; s<8; ++s)
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{
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MapLiqHeight[k] = ChunkLiqHeght[p+s]; // :)
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k++;
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MapLiqHeight[k] = ChunkLiqHeight[p+s];
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++k;
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}
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k=k+120;
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}
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delete []ChunkLiqHeght;
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delete []ChunkLiqHeight;
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break;
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}
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mf.seek(nextpos);
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@ -296,19 +293,18 @@ double solve (vec *v,vec *p)
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double b = v[0].z *(v[1].x - v[2].x) + v[1].z *(v[2].x - v[0].x) + v[2].z *(v[0].x - v[1].x);
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double c = v[0].x *(v[1].y - v[2].y) + v[1].x *(v[2].y - v[0].y) + v[2].x *(v[0].y - v[1].y);
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double d = v[0].x *(v[1].y*v[2].z - v[2].y*v[1].z) + v[1].x* (v[2].y*v[0].z - v[0].y*v[2].z) + v[2].x* (v[0].y*v[1].z - v[1].y*v[0].z);
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//-d
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// -d
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//plane equation ax+by+cz+d=0
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// plane equation ax+by+cz+d=0
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return ((a*p->x+c*p->z-d)/b);
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}
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inline
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double GetZ(double x,double z)
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inline double GetZ(double x, double z)
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{
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vec v[3];
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vec p;
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{
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//find out quadrant
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// find out quadrant
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int xc=(int)(x/UNITSIZE);
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int zc=(int)(z/UNITSIZE);
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if(xc>127)xc=127;
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@ -353,27 +349,26 @@ double GetZ(double x,double z)
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}
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}
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inline
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void TransformData()
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inline void TransformData()
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{
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cell= new Cell;
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for(int x=0;x<128;x++)
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for(int x=0;x<128;++x)
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{
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for(int y=0;y<128;y++)
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for(int y=0;y<128;++y)
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{
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cell->v8[x][y] = (float)mcells->ch[x/8][y/8].v8[x%8][y%8];
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cell->v9[x][y] = (float)mcells->ch[x/8][y/8].v9[x%8][y%8];
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}
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//extra 1 point on bounds
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// extra 1 point on bounds
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cell->v9[x][128] = (float)mcells->ch[x/8][15].v9[x%8][8];
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//x==y
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// x==y
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cell->v9[128][x] = (float)mcells->ch[15][x/8].v9[8][x%8];
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}
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//and the last 1
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// and the last 1
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cell->v9[128][128] = (float)mcells->ch[15][15].v9[8][8];
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delete mcells;
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@ -385,8 +380,10 @@ bool ConvertADT(char * filename,char * filename2)
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{
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MapLiqHeight = new float[16384];
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MapLiqFlag = new char[256];
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for(int j=0; j<256; j++)
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for(int j = 0; j < 256; ++j)
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MapLiqFlag[j] = 0;
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for(int j = 0; j < 16384; ++j)
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MapLiqHeight[j] = -999999;
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if(!LoadADT(filename))
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{
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@ -407,9 +404,9 @@ bool ConvertADT(char * filename,char * filename2)
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// write magic header
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fwrite(MAP_MAGIC,1,8,output);
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for(unsigned int x=0;x<16;x++)
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for(unsigned int x=0;x<16;++x)
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{
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for(unsigned int y=0;y<16;y++)
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for(unsigned int y=0;y<16;++y)
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{
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if(mcells->ch[y][x].area_id && mcells->ch[y][x].area_id <= maxAreaId)
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{
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@ -426,22 +423,24 @@ bool ConvertADT(char * filename,char * filename2)
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}
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}
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fwrite(MapLiqFlag,1,256,output); //!!!!!!!!
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fwrite(MapLiqFlag,1,256,output);
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delete [] MapLiqFlag;
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fwrite(MapLiqHeight,sizeof(float),16384,output); //!!!!!!!!
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fwrite(MapLiqHeight,sizeof(float),16384,output);
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delete [] MapLiqHeight;
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TransformData();
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for(unsigned int x=0;x<iRes;x++)
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for(unsigned int y=0;y<iRes;y++)
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for(unsigned int x=0;x<iRes;++x)
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{
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float z=(float)GetZ(
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(((double)(y))*TILESIZE)/((double)(iRes-1)),
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(((double)(x))*TILESIZE)/((double)(iRes-1)));
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for(unsigned int y=0;y<iRes;++y)
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{
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float z=(float)GetZ(
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(((double)(y))*TILESIZE)/((double)(iRes-1)),
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(((double)(x))*TILESIZE)/((double)(iRes-1)));
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fwrite(&z,1,sizeof(z),output);
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fwrite(&z,1,sizeof(z),output);
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}
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}
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fclose(output);
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@ -105,7 +105,7 @@ class MPQFile;
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bool MH2O_presence;
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MH2O_offsData *LiqOffsData;
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MH2O_Data1 *LiqChunkData1;
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float *ChunkLiqHeght, *MapLiqHeight;
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float *ChunkLiqHeight, *MapLiqHeight;
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char* MapLiqFlag;
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uint32 k, m, chunk_num;
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void LoadMapChunk(MPQFile &, chunk*);
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@ -176,25 +176,33 @@ enum AchievementCriteriaTypes
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enum AreaFlags
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{
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AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring)
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AREA_FLAG_UNK1 = 0x00000002, // unknown, (only Naxxramas and Razorfen Downs)
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AREA_FLAG_UNK2 = 0x00000004, // Only used on development map
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AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // slave capital city flag?
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AREA_FLAG_UNK3 = 0x00000010, // unknown
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AREA_FLAG_UNK1 = 0x00000002, // may be necropolis?
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AREA_FLAG_UNK2 = 0x00000004, // Only used for areas on map 571 (development before)
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AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // city and city subsones
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AREA_FLAG_UNK3 = 0x00000010, // can't find common meaning
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AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag?
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AREA_FLAG_UNK4 = 0x00000040, // many zones have this flag
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AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas
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AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag
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AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?)
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AREA_FLAG_OUTLAND = 0x00000400, // outland zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
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AREA_FLAG_OUTLAND = 0x00000400, // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
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AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled)
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AREA_FLAG_NEED_FLY = 0x00001000, // only Netherwing Ledge, Socrethar's Seat, Tempest Keep, The Arcatraz, The Botanica, The Mechanar, Sorrow Wing Point, Dragonspine Ridge, Netherwing Mines, Dragonmaw Base Camp, Dragonmaw Skyway
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AREA_FLAG_UNUSED1 = 0x00002000, // not used now (no area/zones with this flag set in 2.4.2)
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AREA_FLAG_OUTLAND2 = 0x00004000, // outland zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
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AREA_FLAG_UNUSED1 = 0x00002000, // not used now (no area/zones with this flag set in 3.0.3)
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AREA_FLAG_OUTLAND2 = 0x00004000, // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
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AREA_FLAG_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area)
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AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only
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AREA_FLAG_UNUSED2 = 0x00020000, // not used now (no area/zones with this flag set in 2.4.2)
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AREA_FLAG_UNK5 = 0x00040000, // just used for Amani Pass, Hatchet Hills
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AREA_FLAG_LOWLEVEL = 0x00100000 // used for some starting areas with area_level <=15
|
||||
AREA_FLAG_UNUSED2 = 0x00020000, // not used now (no area/zones with this flag set in 3.0.3)
|
||||
AREA_FLAG_UNK5 = 0x00040000, // only used for Amani Pass, Hatchet Hills
|
||||
AREA_FLAG_UNK6 = 0x00080000, // Valgarde and Acherus: The Ebon Hold
|
||||
AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <=15
|
||||
AREA_FLAG_TOWN = 0x00200000, // small towns with Inn
|
||||
AREA_FLAG_UNK7 = 0x00400000, // Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn
|
||||
AREA_FLAG_UNK8 = 0x00800000, // Westguard Inn, Acherus: The Ebon Hold, Valgarde
|
||||
AREA_FLAG_OUTDOOR_PVP = 0x01000000, // Wintergrasp and it's subzones
|
||||
AREA_FLAG_UNK9 = 0x02000000, // unknown
|
||||
AREA_FLAG_UNK10 = 0x04000000, // unknown
|
||||
AREA_FLAG_OUTDOOR_PVP2 = 0x08000000 // Wintergrasp and it's subzones
|
||||
};
|
||||
|
||||
enum FactionTemplateFlags
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue