[7306] Updated POI icons defines.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
NoFantasy 2009-02-19 21:14:40 +03:00 committed by VladimirMangos
parent 49255a062b
commit a716d51c82
3 changed files with 23 additions and 23 deletions

View file

@ -924,12 +924,12 @@ void Creature::OnPoiSelect(Player* player, GossipOption const *gossip)
{
if(gossip->GossipId==GOSSIP_GUARD_SPELLTRAINER || gossip->GossipId==GOSSIP_GUARD_SKILLTRAINER)
{
Poi_Icon icon = ICON_POI_0;
Poi_Icon icon = ICON_POI_BLANK;
//need add more case.
switch(gossip->Action)
{
case GOSSIP_GUARD_BANK:
icon=ICON_POI_HOUSE;
icon=ICON_POI_SMALL_HOUSE;
break;
case GOSSIP_GUARD_RIDE:
icon=ICON_POI_RWHORSE;
@ -938,7 +938,7 @@ void Creature::OnPoiSelect(Player* player, GossipOption const *gossip)
icon=ICON_POI_BLUETOWER;
break;
default:
icon=ICON_POI_TOWER;
icon=ICON_POI_GREYTOWER;
break;
}
uint32 textid = GetGossipTextId( gossip->Action, GetZoneId() );