mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
[11754] Implement jump (parabolic movement) effect
Also correct destination calculation in Unit::KnockBackFrom - now spline knockback effect works similar to client's effect (same amplitude, speed etc)
This commit is contained in:
parent
28759f9ed4
commit
a7610f79c7
12 changed files with 58 additions and 25 deletions
|
|
@ -6178,6 +6178,7 @@ bool ChatHandler::HandleMovegensCommand(char* /*args*/)
|
|||
}
|
||||
case FLEEING_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_FEAR); break;
|
||||
case DISTRACT_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_DISTRACT); break;
|
||||
case EFFECT_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_EFFECT); break;
|
||||
default:
|
||||
PSendSysMessage(LANG_MOVEGENS_UNKNOWN,(*itr)->GetMovementGeneratorType());
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue