[11754] Implement jump (parabolic movement) effect

Also correct destination calculation in Unit::KnockBackFrom - now spline knockback effect works similar to client's effect (same amplitude, speed etc)
This commit is contained in:
SilverIce 2011-07-26 13:56:06 +03:00
parent 28759f9ed4
commit a7610f79c7
12 changed files with 58 additions and 25 deletions

View file

@ -1,4 +1,4 @@
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