[7618] Fixed: Prevent adding threat to dead creature and for dead target.

Also remove horriable typecast in ThreatManager code and some other cleanups.
This commit is contained in:
VladimirMangos 2009-04-05 06:30:55 +04:00
parent 764c6b5248
commit a787741a5a
3 changed files with 22 additions and 20 deletions

View file

@ -81,7 +81,7 @@ void HostilReference::sourceObjectDestroyLink()
//============================================================
// Inform the source, that the status of the reference changed
void HostilReference::fireStatusChanged(const ThreatRefStatusChangeEvent& pThreatRefStatusChangeEvent)
void HostilReference::fireStatusChanged(ThreatRefStatusChangeEvent& pThreatRefStatusChangeEvent)
{
if(getSource())
getSource()->processThreatEvent(&pThreatRefStatusChangeEvent);
@ -355,12 +355,18 @@ void ThreatManager::addThreat(Unit* pVictim, float pThreat, SpellSchoolMask scho
//players and pets have only InHateListOf
//HateOfflineList is used co contain unattackable victims (in-flight, in-water, GM etc.)
if (pVictim == getOwner()) // only for same creatures :)
// not to self
if (pVictim == getOwner())
return;
// not to GM
if(!pVictim || (pVictim->GetTypeId() == TYPEID_PLAYER && ((Player*)pVictim)->isGameMaster()) )
return;
// not to dead and not for dead
if(!pVictim->isAlive() || !getOwner()->isAlive() )
return;
assert(getOwner()->GetTypeId()== TYPEID_UNIT);
float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, pThreat, schoolMask, pThreatSpell);
@ -444,18 +450,13 @@ void ThreatManager::setCurrentVictim(HostilReference* pHostilReference)
// The hated unit is gone, dead or deleted
// return true, if the event is consumed
bool ThreatManager::processThreatEvent(const UnitBaseEvent* pUnitBaseEvent)
void ThreatManager::processThreatEvent(ThreatRefStatusChangeEvent* threatRefStatusChangeEvent)
{
bool consumed = false;
ThreatRefStatusChangeEvent* threatRefStatusChangeEvent;
HostilReference* hostilReference;
threatRefStatusChangeEvent = (ThreatRefStatusChangeEvent*) pUnitBaseEvent;
threatRefStatusChangeEvent->setThreatManager(this); // now we can set the threat manager
hostilReference = threatRefStatusChangeEvent->getReference();
switch(pUnitBaseEvent->getType())
HostilReference* hostilReference = threatRefStatusChangeEvent->getReference();
switch(threatRefStatusChangeEvent->getType())
{
case UEV_THREAT_REF_THREAT_CHANGE:
if((getCurrentVictim() == hostilReference && threatRefStatusChangeEvent->getFValue()<0.0f) ||
@ -493,5 +494,4 @@ bool ThreatManager::processThreatEvent(const UnitBaseEvent* pUnitBaseEvent)
iThreatOfflineContainer.remove(hostilReference);
break;
}
return consumed;
}