From a79f9b1fe4a0ea41b27bdb6899779d95ab372236 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Sun, 24 Oct 2010 09:27:34 +0400 Subject: [PATCH] [10638] More appropriate for warrior spell fail result for combo point check fail. --- src/game/Spell.cpp | 3 ++- src/shared/revision_nr.h | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index c59658ec2..850313dbd 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -4311,7 +4311,8 @@ SpellCastResult Spell::CheckCast(bool strict) if (!m_IsTriggeredSpell && NeedsComboPoints(m_spellInfo) && (!m_targets.getUnitTarget() || m_targets.getUnitTarget()->GetObjectGuid() != ((Player*)m_caster)->GetComboTargetGuid())) - return SPELL_FAILED_NO_COMBO_POINTS; + // warrior not have real combo-points at client side but use this way for mark allow Overpower use + return m_caster->getClass() == CLASS_WARRIOR ? SPELL_FAILED_CASTER_AURASTATE : SPELL_FAILED_NO_COMBO_POINTS; } if(Unit *target = m_targets.getUnitTarget()) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index d012eb863..4c8597712 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10637" + #define REVISION_NR "10638" #endif // __REVISION_NR_H__