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[c12612] Implement some spells for Black Temple
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4 changed files with 34 additions and 1 deletions
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@ -2138,6 +2138,16 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons
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(spellInfo_2->Id == 23014 && spellInfo_1->Id == 19832))
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return false;
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// Shade Soul Channel and Akama Soul Channel
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if ((spellInfo_1->Id == 40401 && spellInfo_2->Id == 40447) ||
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(spellInfo_2->Id == 40401 && spellInfo_1->Id == 40447))
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return false;
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// Eye Blast visual and Eye Blast
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if ((spellInfo_1->Id == 39908 && spellInfo_2->Id == 40017) ||
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(spellInfo_2->Id == 39908 && spellInfo_1->Id == 40017))
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return false;
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break;
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}
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case SPELLFAMILY_MAGE:
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