[c12612] Implement some spells for Black Temple

This commit is contained in:
Xfurry 2013-05-31 11:59:26 +01:00 committed by Antz
parent 8a3be45af0
commit a7a0dad043
4 changed files with 34 additions and 1 deletions

View file

@ -2138,6 +2138,16 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons
(spellInfo_2->Id == 23014 && spellInfo_1->Id == 19832))
return false;
// Shade Soul Channel and Akama Soul Channel
if ((spellInfo_1->Id == 40401 && spellInfo_2->Id == 40447) ||
(spellInfo_2->Id == 40401 && spellInfo_1->Id == 40447))
return false;
// Eye Blast visual and Eye Blast
if ((spellInfo_1->Id == 39908 && spellInfo_2->Id == 40017) ||
(spellInfo_2->Id == 39908 && spellInfo_1->Id == 40017))
return false;
break;
}
case SPELLFAMILY_MAGE: