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100 changed files with 2385 additions and 1305 deletions
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@ -831,6 +831,9 @@ class ObjectMgr
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void LoadTrainerTemplates();
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void LoadTrainers() { LoadTrainers("npc_trainer", false); }
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/// @param _map Map* of the map for which to load active entities. If nullptr active entities on continents are loaded
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void LoadActiveEntities(Map* _map);
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void LoadVehicleAccessory();
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std::string GeneratePetName(uint32 entry);
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@ -1340,10 +1343,13 @@ class ObjectMgr
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HalfNameMap PetHalfName0;
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HalfNameMap PetHalfName1;
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typedef std::multimap<uint32 /*mapId*/, uint32 /*guid*/> ActiveCreatureGuidsOnMap;
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// Array to store creature stats, Max creature level + 1 (for data alignement with in game level)
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CreatureClassLvlStats m_creatureClassLvlStats[DEFAULT_MAX_CREATURE_LEVEL + 1][MAX_CREATURE_CLASS][MAX_EXPANSION + 1];
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MapObjectGuids mMapObjectGuids;
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ActiveCreatureGuidsOnMap m_activeCreatures;
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CreatureDataMap mCreatureDataMap;
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CreatureLocaleMap mCreatureLocaleMap;
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GameObjectDataMap mGameObjectDataMap;
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