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[11873] Enable gossip_menu_option scripts for all gossip options
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
parent
66167150bd
commit
a8e3c9ac4d
3 changed files with 11 additions and 18 deletions
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@ -8754,12 +8754,6 @@ void ObjectMgr::LoadGossipMenuItems(std::set<uint32>& gossipScriptSet)
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if (gMenuItem.action_script_id)
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if (gMenuItem.action_script_id)
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{
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{
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if (gMenuItem.option_id != GOSSIP_OPTION_GOSSIP)
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{
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sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u have action_script_id %u but option_id is not GOSSIP_OPTION_GOSSIP, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_script_id);
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continue;
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}
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if (sGossipScripts.find(gMenuItem.action_script_id) == sGossipScripts.end())
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if (sGossipScripts.find(gMenuItem.action_script_id) == sGossipScripts.end())
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{
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{
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sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u have action_script_id %u that does not exist in `gossip_scripts`, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_script_id);
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sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u have action_script_id %u that does not exist in `gossip_scripts`, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_script_id);
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@ -13165,7 +13165,7 @@ void Player::OnGossipSelect(WorldObject* pSource, uint32 gossipListId, uint32 me
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GossipMenuItemData pMenuData = gossipmenu.GetItemData(gossipListId);
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GossipMenuItemData pMenuData = gossipmenu.GetItemData(gossipListId);
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switch(gossipOptionId)
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switch (gossipOptionId)
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{
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{
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case GOSSIP_OPTION_GOSSIP:
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case GOSSIP_OPTION_GOSSIP:
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{
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{
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@ -13183,15 +13183,6 @@ void Player::OnGossipSelect(WorldObject* pSource, uint32 gossipListId, uint32 me
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PlayerTalkClass->CloseGossip();
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PlayerTalkClass->CloseGossip();
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TalkedToCreature(pSource->GetEntry(), pSource->GetObjectGuid());
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TalkedToCreature(pSource->GetEntry(), pSource->GetObjectGuid());
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}
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}
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if (pMenuData.m_gAction_script)
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{
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if (pSource->GetTypeId() == TYPEID_GAMEOBJECT)
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GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, this, pSource);
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else if (pSource->GetTypeId() == TYPEID_UNIT)
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GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, pSource, this);
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}
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break;
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break;
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}
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}
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case GOSSIP_OPTION_SPIRITHEALER:
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case GOSSIP_OPTION_SPIRITHEALER:
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@ -13263,6 +13254,14 @@ void Player::OnGossipSelect(WorldObject* pSource, uint32 gossipListId, uint32 me
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break;
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break;
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}
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}
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}
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}
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if (pMenuData.m_gAction_script)
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{
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if (pSource->GetTypeId() == TYPEID_UNIT)
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GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, pSource, this);
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else if (pSource->GetTypeId() == TYPEID_GAMEOBJECT)
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GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, this, pSource);
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}
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}
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}
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uint32 Player::GetGossipTextId(WorldObject *pSource)
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uint32 Player::GetGossipTextId(WorldObject *pSource)
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@ -23118,4 +23117,4 @@ void Player::_fillGearScoreData(Item* item, GearScoreVec* gearScore, uint32& two
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default:
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default:
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break;
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break;
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11872"
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#define REVISION_NR "11873"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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