[11873] Enable gossip_menu_option scripts for all gossip options

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
Klark20 2011-12-22 12:03:15 +01:00 committed by Schmoozerd
parent 66167150bd
commit a8e3c9ac4d
3 changed files with 11 additions and 18 deletions

View file

@ -8754,12 +8754,6 @@ void ObjectMgr::LoadGossipMenuItems(std::set<uint32>& gossipScriptSet)
if (gMenuItem.action_script_id)
{
if (gMenuItem.option_id != GOSSIP_OPTION_GOSSIP)
{
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u have action_script_id %u but option_id is not GOSSIP_OPTION_GOSSIP, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_script_id);
continue;
}
if (sGossipScripts.find(gMenuItem.action_script_id) == sGossipScripts.end())
{
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u have action_script_id %u that does not exist in `gossip_scripts`, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_script_id);

View file

@ -13165,7 +13165,7 @@ void Player::OnGossipSelect(WorldObject* pSource, uint32 gossipListId, uint32 me
GossipMenuItemData pMenuData = gossipmenu.GetItemData(gossipListId);
switch(gossipOptionId)
switch (gossipOptionId)
{
case GOSSIP_OPTION_GOSSIP:
{
@ -13183,15 +13183,6 @@ void Player::OnGossipSelect(WorldObject* pSource, uint32 gossipListId, uint32 me
PlayerTalkClass->CloseGossip();
TalkedToCreature(pSource->GetEntry(), pSource->GetObjectGuid());
}
if (pMenuData.m_gAction_script)
{
if (pSource->GetTypeId() == TYPEID_GAMEOBJECT)
GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, this, pSource);
else if (pSource->GetTypeId() == TYPEID_UNIT)
GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, pSource, this);
}
break;
}
case GOSSIP_OPTION_SPIRITHEALER:
@ -13263,6 +13254,14 @@ void Player::OnGossipSelect(WorldObject* pSource, uint32 gossipListId, uint32 me
break;
}
}
if (pMenuData.m_gAction_script)
{
if (pSource->GetTypeId() == TYPEID_UNIT)
GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, pSource, this);
else if (pSource->GetTypeId() == TYPEID_GAMEOBJECT)
GetMap()->ScriptsStart(sGossipScripts, pMenuData.m_gAction_script, this, pSource);
}
}
uint32 Player::GetGossipTextId(WorldObject *pSource)
@ -23118,4 +23117,4 @@ void Player::_fillGearScoreData(Item* item, GearScoreVec* gearScore, uint32& two
default:
break;
}
}
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11872"
#define REVISION_NR "11873"
#endif // __REVISION_NR_H__