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Add Disables table based on the work of @Olion on Zero
Added `disables` table Mostly backported from TC. Changed table format (mapID in lower 16 bit, areaID in higer 16 bit of data field). Added CREATURE_SPAWN and GAMEOBJECT_SPAWN disable types.
This commit is contained in:
parent
f5bb0529c1
commit
a93afab540
16 changed files with 621 additions and 49 deletions
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@ -39,6 +39,7 @@
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#include "Language.h"
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#include "Language.h"
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#include "ScriptMgr.h"
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#include "ScriptMgr.h"
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#include "World.h"
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#include "World.h"
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#include "DisableMgr.h"
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void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recv_data)
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void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recv_data)
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{
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{
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@ -107,6 +108,14 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recv_data)
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BattleGroundTypeId bgTypeId = BattleGroundTypeId(bgTypeId_);
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BattleGroundTypeId bgTypeId = BattleGroundTypeId(bgTypeId_);
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DEBUG_LOG("WORLD: Received opcode CMSG_BATTLEMASTER_JOIN from %s", guid.GetString().c_str());
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if (DisableMgr::IsDisabledFor(DISABLE_TYPE_BATTLEGROUND, bgTypeId))
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{
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ChatHandler(this).SendSysMessage(LANG_BG_IS_DISABLED);
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return;
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}
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// can do this, since it's battleground, not arena
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// can do this, since it's battleground, not arena
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BattleGroundQueueTypeId bgQueueTypeId = BattleGroundMgr::BGQueueTypeId(bgTypeId, ARENA_TYPE_NONE);
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BattleGroundQueueTypeId bgQueueTypeId = BattleGroundMgr::BGQueueTypeId(bgTypeId, ARENA_TYPE_NONE);
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@ -48,6 +48,7 @@
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#include "World.h"
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#include "World.h"
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#include "WorldPacket.h"
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#include "WorldPacket.h"
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#include "GameEventMgr.h"
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#include "GameEventMgr.h"
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#include "DisableMgr.h"
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#ifdef ENABLE_ELUNA
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#ifdef ENABLE_ELUNA
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#include "LuaEngine.h"
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#include "LuaEngine.h"
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#endif /* ENABLE_ELUNA */
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#endif /* ENABLE_ELUNA */
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@ -1902,6 +1903,9 @@ void BattleGroundMgr::CreateInitialBattleGrounds()
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continue;
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continue;
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}
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}
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if (DisableMgr::IsDisabledFor(DISABLE_TYPE_BATTLEGROUND, bgTypeID_))
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continue;
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BattleGroundTypeId bgTypeID = BattleGroundTypeId(bgTypeID_);
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BattleGroundTypeId bgTypeID = BattleGroundTypeId(bgTypeID_);
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bool IsArena = (bl->type == TYPE_ARENA);
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bool IsArena = (bl->type == TYPE_ARENA);
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@ -63,6 +63,7 @@
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#include "DBCEnums.h"
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#include "DBCEnums.h"
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#include "AuctionHouseBot/AuctionHouseBot.h"
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#include "AuctionHouseBot/AuctionHouseBot.h"
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#include "SQLStorages.h"
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#include "SQLStorages.h"
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#include "DisableMgr.h"
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static uint32 ahbotQualityIds[MAX_AUCTION_QUALITY] =
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static uint32 ahbotQualityIds[MAX_AUCTION_QUALITY] =
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{
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{
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@ -1144,6 +1145,15 @@ bool ChatHandler::HandleReloadCreaturesStatsCommand(char* /*args*/)
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return true;
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return true;
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}
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}
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bool ChatHandler::HandleReloadDisablesCommand(char * /*args*/)
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{
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sLog.outString("Re-loading Disables...");
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DisableMgr::LoadDisables();
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DisableMgr::CheckQuestDisables();
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SendGlobalSysMessage("DB table `disables` reloaded.");
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return true;
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}
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bool ChatHandler::HandleLoadScriptsCommand(char* args)
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bool ChatHandler::HandleLoadScriptsCommand(char* args)
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{
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{
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if (!*args)
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if (!*args)
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@ -56,6 +56,7 @@
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#include "GridNotifiers.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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#include "CellImpl.h"
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#include "DisableMgr.h"
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#include <limits>
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#include <limits>
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@ -1369,6 +1370,12 @@ void ObjectMgr::LoadCreatures()
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uint32 guid = fields[ 0].GetUInt32();
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uint32 guid = fields[ 0].GetUInt32();
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uint32 entry = fields[ 1].GetUInt32();
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uint32 entry = fields[ 1].GetUInt32();
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if (DisableMgr::IsDisabledFor(DISABLE_TYPE_CREATURE_SPAWN, guid))
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{
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sLog.outDebug("Creature guid %u (entry %u) spawning is disabled.", guid, entry);
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continue;
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}
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CreatureInfo const* cInfo = GetCreatureTemplate(entry);
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CreatureInfo const* cInfo = GetCreatureTemplate(entry);
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if (!cInfo)
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if (!cInfo)
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{
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{
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@ -1587,6 +1594,12 @@ void ObjectMgr::LoadGameObjects()
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uint32 guid = fields[ 0].GetUInt32();
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uint32 guid = fields[ 0].GetUInt32();
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uint32 entry = fields[ 1].GetUInt32();
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uint32 entry = fields[ 1].GetUInt32();
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if (DisableMgr::IsDisabledFor(DISABLE_TYPE_GAMEOBJECT_SPAWN, guid))
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{
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sLog.outDebug("Gameobject guid %u (entry %u) spawning is disabled.", guid, entry);
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continue;
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}
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GameObjectInfo const* gInfo = GetGameObjectInfo(entry);
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GameObjectInfo const* gInfo = GetGameObjectInfo(entry);
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if (!gInfo)
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if (!gInfo)
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{
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{
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@ -2296,6 +2309,13 @@ void ObjectMgr::LoadItemPrototypes()
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{
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{
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for (int j = 0; j < MAX_ITEM_PROTO_SPELLS; ++j)
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for (int j = 0; j < MAX_ITEM_PROTO_SPELLS; ++j)
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{
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{
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if (DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, proto->Spells[j].SpellId))
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{
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DEBUG_LOG("Spell %u on item %u (%s) is disabled.", proto->Spells[j].SpellId, proto->ItemId, proto->Name1);
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const_cast<ItemPrototype*>(proto)->Spells[j].SpellId = 0;
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continue;
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}
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if (proto->Spells[j].SpellTrigger >= MAX_ITEM_SPELLTRIGGER || proto->Spells[j].SpellTrigger == ITEM_SPELLTRIGGER_LEARN_SPELL_ID)
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if (proto->Spells[j].SpellTrigger >= MAX_ITEM_SPELLTRIGGER || proto->Spells[j].SpellTrigger == ITEM_SPELLTRIGGER_LEARN_SPELL_ID)
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{
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{
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sLog.outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", i, j + 1, proto->Spells[j].SpellTrigger);
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sLog.outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", i, j + 1, proto->Spells[j].SpellTrigger);
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@ -3828,6 +3848,10 @@ void ObjectMgr::LoadQuests()
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for (QuestMap::iterator iter = mQuestTemplates.begin(); iter != mQuestTemplates.end(); ++iter)
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for (QuestMap::iterator iter = mQuestTemplates.begin(); iter != mQuestTemplates.end(); ++iter)
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{
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{
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// skip post-loading checks for disabled quests
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if (DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, iter->first))
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continue;
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Quest* qinfo = iter->second;
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Quest* qinfo = iter->second;
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// additional quest integrity checks (GO, creature_template and item_template must be loaded already)
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// additional quest integrity checks (GO, creature_template and item_template must be loaded already)
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@ -73,6 +73,7 @@
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#include "SQLStorages.h"
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#include "SQLStorages.h"
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#include "Vehicle.h"
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#include "Vehicle.h"
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#include "Calendar.h"
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#include "Calendar.h"
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#include "DisableMgr.h"
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#ifdef ENABLE_ELUNA
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#ifdef ENABLE_ELUNA
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#include "LuaEngine.h"
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#include "LuaEngine.h"
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#endif /* ENABLE_ELUNA */
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#endif /* ENABLE_ELUNA */
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@ -1713,6 +1714,13 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
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MapEntry const* mEntry = sMapStore.LookupEntry(mapid); // Validity checked in IsValidMapCoord
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MapEntry const* mEntry = sMapStore.LookupEntry(mapid); // Validity checked in IsValidMapCoord
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if (!isGameMaster() && DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, mapid, this))
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{
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sLog.outDebug("Player (GUID: %u, name: %s) tried to enter a forbidden map %u", GetGUIDLow(), GetName(), mapid);
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SendTransferAbortedByLockStatus(mEntry, AREA_LOCKSTATUS_NOT_ALLOWED);
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return false;
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}
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// preparing unsummon pet if lost (we must get pet before teleportation or will not find it later)
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// preparing unsummon pet if lost (we must get pet before teleportation or will not find it later)
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Pet* pet = GetPet();
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Pet* pet = GetPet();
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@ -13371,11 +13379,11 @@ Quest const* Player::GetNextQuest(ObjectGuid guid, Quest const* pQuest)
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*/
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*/
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bool Player::CanSeeStartQuest(Quest const* pQuest) const
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bool Player::CanSeeStartQuest(Quest const* pQuest) const
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{
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{
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if (SatisfyQuestClass(pQuest, false) && SatisfyQuestRace(pQuest, false) && SatisfyQuestSkill(pQuest, false) &&
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if (!DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, pQuest->GetQuestId(), this) &&
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SatisfyQuestClass(pQuest, false) && SatisfyQuestRace(pQuest, false) && SatisfyQuestSkill(pQuest, false) &&
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SatisfyQuestExclusiveGroup(pQuest, false) && SatisfyQuestReputation(pQuest, false) &&
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SatisfyQuestExclusiveGroup(pQuest, false) && SatisfyQuestReputation(pQuest, false) &&
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SatisfyQuestPreviousQuest(pQuest, false) && SatisfyQuestNextChain(pQuest, false) &&
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SatisfyQuestPreviousQuest(pQuest, false) && SatisfyQuestNextChain(pQuest, false) &&
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SatisfyQuestPrevChain(pQuest, false) && SatisfyQuestDay(pQuest, false) && SatisfyQuestWeek(pQuest, false) &&
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SatisfyQuestPrevChain(pQuest, false) && SatisfyQuestDay(pQuest, false) &&
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SatisfyQuestMonth(pQuest, false) &&
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pQuest->IsActive())
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pQuest->IsActive())
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{
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{
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int32 highLevelDiff = sWorld.getConfig(CONFIG_INT32_QUEST_HIGH_LEVEL_HIDE_DIFF);
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int32 highLevelDiff = sWorld.getConfig(CONFIG_INT32_QUEST_HIGH_LEVEL_HIDE_DIFF);
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@ -13389,7 +13397,8 @@ bool Player::CanSeeStartQuest(Quest const* pQuest) const
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bool Player::CanTakeQuest(Quest const* pQuest, bool msg) const
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bool Player::CanTakeQuest(Quest const* pQuest, bool msg) const
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{
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{
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return SatisfyQuestStatus(pQuest, msg) && SatisfyQuestExclusiveGroup(pQuest, msg) &&
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return !DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, pQuest->GetQuestId(), this) &&
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SatisfyQuestStatus(pQuest, msg) && SatisfyQuestExclusiveGroup(pQuest, msg) &&
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SatisfyQuestClass(pQuest, msg) && SatisfyQuestRace(pQuest, msg) && SatisfyQuestLevel(pQuest, msg) &&
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SatisfyQuestClass(pQuest, msg) && SatisfyQuestRace(pQuest, msg) && SatisfyQuestLevel(pQuest, msg) &&
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SatisfyQuestSkill(pQuest, msg) && SatisfyQuestReputation(pQuest, msg) &&
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SatisfyQuestSkill(pQuest, msg) && SatisfyQuestReputation(pQuest, msg) &&
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SatisfyQuestPreviousQuest(pQuest, msg) && SatisfyQuestTimed(pQuest, msg) &&
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SatisfyQuestPreviousQuest(pQuest, msg) && SatisfyQuestTimed(pQuest, msg) &&
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#include "OutdoorPvPSI.h"
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#include "OutdoorPvPSI.h"
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#include "OutdoorPvPTF.h"
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#include "OutdoorPvPTF.h"
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#include "OutdoorPvPZM.h"
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#include "OutdoorPvPZM.h"
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#include "DisableMgr.h"
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INSTANTIATE_SINGLETON_1(OutdoorPvPMgr);
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INSTANTIATE_SINGLETON_1(OutdoorPvPMgr);
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@ -50,7 +51,7 @@ OutdoorPvPMgr::~OutdoorPvPMgr()
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}
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}
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#define LOAD_OPVP_ZONE(a) \
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#define LOAD_OPVP_ZONE(a) \
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if (sWorld.getConfig(CONFIG_BOOL_OUTDOORPVP_##a##_ENABLED)) \
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if (sWorld.getConfig(CONFIG_BOOL_OUTDOORPVP_##a##_ENABLED) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_OUTDOORPVP, OPVP_ID_##a)) \
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{ \
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{ \
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m_scripts[OPVP_ID_##a] = new OutdoorPvP##a(); \
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m_scripts[OPVP_ID_##a] = new OutdoorPvP##a(); \
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++counter; \
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++counter; \
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@ -713,7 +713,7 @@ enum MangosStrings
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LANG_BG_QUEUE_ANNOUNCE_SELF = 711,
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LANG_BG_QUEUE_ANNOUNCE_SELF = 711,
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LANG_BG_QUEUE_ANNOUNCE_WORLD = 712,
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LANG_BG_QUEUE_ANNOUNCE_WORLD = 712,
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LANG_YOUR_ARENA_LEVEL_REQ_ERROR = 713,
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LANG_YOUR_ARENA_LEVEL_REQ_ERROR = 713,
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// = 714, not used
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LANG_BG_IS_DISABLED = 714,
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LANG_YOUR_BG_LEVEL_REQ_ERROR = 715,
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LANG_YOUR_BG_LEVEL_REQ_ERROR = 715,
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// = 716, not used
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// = 716, not used
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LANG_BG_STARTED_ANNOUNCE_WORLD = 717,
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LANG_BG_STARTED_ANNOUNCE_WORLD = 717,
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@ -742,15 +742,15 @@ enum MangosStrings
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LANG_DEBUG_ARENA_OFF = 738,
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LANG_DEBUG_ARENA_OFF = 738,
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LANG_DEBUG_BG_ON = 739,
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LANG_DEBUG_BG_ON = 739,
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LANG_DEBUG_BG_OFF = 740,
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LANG_DEBUG_BG_OFF = 740,
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// = 741, not used
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LANG_DIST_ARENA_POINTS_START = 741,
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// = 742, not used
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LANG_DIST_ARENA_POINTS_ONLINE_START = 742,
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// = 743, not used
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LANG_DIST_ARENA_POINTS_ONLINE_END = 743,
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// = 744, not used
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LANG_DIST_ARENA_POINTS_TEAM_START = 744,
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// = 745, not used
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LANG_DIST_ARENA_POINTS_TEAM_END = 745,
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// = 746, not used
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LANG_DIST_ARENA_POINTS_END = 746,
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// = 747, not used
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LANG_MAP_IS_DISABLED = 747,
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// = 748, not used
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// = 748, not used
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// = 749, not used
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// = 749, not used
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 750, // "Not enough players. This game will close in %u mins."
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 750, // "Not enough players. This game will close in %u mins."
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING_SECS = 751, // "Not enough players. This game will close in %u seconds."
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING_SECS = 751, // "Not enough players. This game will close in %u seconds."
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LANG_BATTLEGROUND_ONLY_ALLIANCE_USE = 752, // "Only The Alliance can use that portal"
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LANG_BATTLEGROUND_ONLY_ALLIANCE_USE = 752, // "Only The Alliance can use that portal"
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@ -552,6 +552,7 @@ ChatCommand* ChatHandler::getCommandTable()
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{ "dbscripts_on_quest_end", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDBScriptsOnQuestEndCommand, "", NULL },
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{ "dbscripts_on_quest_end", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDBScriptsOnQuestEndCommand, "", NULL },
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{ "dbscripts_on_quest_start", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDBScriptsOnQuestStartCommand, "", NULL },
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{ "dbscripts_on_quest_start", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDBScriptsOnQuestStartCommand, "", NULL },
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{ "dbscripts_on_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDBScriptsOnSpellCommand, "", NULL },
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{ "dbscripts_on_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDBScriptsOnSpellCommand, "", NULL },
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{ "disables", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDisablesCommand, "", NULL },
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{ "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
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{ "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
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{ "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
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{ "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
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{ "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
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{ "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
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@ -510,6 +510,7 @@ class ChatHandler
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bool HandleReloadSpellTargetPositionCommand(char* args);
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bool HandleReloadSpellTargetPositionCommand(char* args);
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bool HandleReloadSpellThreatsCommand(char* args);
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bool HandleReloadSpellThreatsCommand(char* args);
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bool HandleReloadSpellPetAurasCommand(char* args);
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bool HandleReloadSpellPetAurasCommand(char* args);
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bool HandleReloadDisablesCommand(char* args);
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bool HandleResetAchievementsCommand(char* args);
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bool HandleResetAchievementsCommand(char* args);
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bool HandleResetAllCommand(char* args);
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bool HandleResetAllCommand(char* args);
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390
src/game/WorldHandlers/DisableMgr.cpp
Normal file
390
src/game/WorldHandlers/DisableMgr.cpp
Normal file
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@ -0,0 +1,390 @@
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/*
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* Copyright (C) 2015-2016 MaNGOS project <http://getmangos.eu>
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||||||
|
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
|
||||||
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU General Public License as published by the
|
||||||
|
* Free Software Foundation; either version 2 of the License, or (at your
|
||||||
|
* option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||||
|
* more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along
|
||||||
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "DisableMgr.h"
|
||||||
|
#include "ObjectMgr.h"
|
||||||
|
#include "OutdoorPvPMgr.h"
|
||||||
|
#include "SpellMgr.h"
|
||||||
|
#include "Player.h"
|
||||||
|
#include "World.h"
|
||||||
|
#include "BattleGroundMgr.h"
|
||||||
|
|
||||||
|
namespace DisableMgr
|
||||||
|
{
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct DisableData
|
||||||
|
{
|
||||||
|
uint8 flags;
|
||||||
|
std::set<uint32> params[2]; // data
|
||||||
|
};
|
||||||
|
|
||||||
|
// single disables here with optional data
|
||||||
|
typedef std::map<uint32, DisableData> DisableTypeMap;
|
||||||
|
// global disable map by source
|
||||||
|
typedef std::map<DisableType, DisableTypeMap> DisableMap;
|
||||||
|
|
||||||
|
DisableMap m_DisableMap;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LoadDisables()
|
||||||
|
{
|
||||||
|
// reload case
|
||||||
|
for (DisableMap::iterator itr = m_DisableMap.begin(); itr != m_DisableMap.end(); ++itr)
|
||||||
|
itr->second.clear();
|
||||||
|
|
||||||
|
m_DisableMap.clear();
|
||||||
|
|
||||||
|
QueryResult* result = WorldDatabase.Query("SELECT sourceType, entry, flags, data FROM disables");
|
||||||
|
|
||||||
|
uint32 total_count = 0;
|
||||||
|
|
||||||
|
if (!result)
|
||||||
|
{
|
||||||
|
sLog.outString(">> Loaded 0 disables. DB table `disables` is empty!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
BarGoLink bar(result->GetRowCount());
|
||||||
|
|
||||||
|
do
|
||||||
|
{
|
||||||
|
Field* fields = result->Fetch();
|
||||||
|
DisableType type = DisableType(fields[0].GetUInt32());
|
||||||
|
if (type >= MAX_DISABLE_TYPES)
|
||||||
|
{
|
||||||
|
sLog.outErrorDb("Invalid type %u specified in `disables` table, skipped.", type);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 entry = fields[1].GetUInt32();
|
||||||
|
uint8 flags = fields[2].GetUInt8();
|
||||||
|
uint32 data0 = fields[3].GetUInt32();
|
||||||
|
|
||||||
|
DisableData* data;
|
||||||
|
if (m_DisableMap[type].find(entry) != m_DisableMap[type].end())
|
||||||
|
data = &m_DisableMap[type][entry];
|
||||||
|
else
|
||||||
|
data = new DisableData();
|
||||||
|
|
||||||
|
data->flags = flags;
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case DISABLE_TYPE_SPELL:
|
||||||
|
if (!(sSpellStore.LookupEntry(entry) || flags & SPELL_DISABLE_DEPRECATED_SPELL))
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Spell entry %u from `disables` doesn't exist in dbc, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!flags || flags > MAX_SPELL_DISABLE_TYPE)
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Disable flags for spell %u are invalid, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (flags & SPELL_DISABLE_MAP)
|
||||||
|
data->params[0].insert(data0 & 0xFFFF);
|
||||||
|
|
||||||
|
if (flags & SPELL_DISABLE_AREA)
|
||||||
|
data->params[1].insert(data0 >> 16);
|
||||||
|
|
||||||
|
break;
|
||||||
|
// checked later
|
||||||
|
case DISABLE_TYPE_QUEST:
|
||||||
|
break;
|
||||||
|
case DISABLE_TYPE_MAP:
|
||||||
|
{
|
||||||
|
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
|
||||||
|
if (!mapEntry)
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
bool isFlagInvalid = false;
|
||||||
|
switch (mapEntry->map_type)
|
||||||
|
{
|
||||||
|
case MAP_COMMON:
|
||||||
|
case MAP_INSTANCE:
|
||||||
|
case MAP_RAID:
|
||||||
|
if (flags)
|
||||||
|
isFlagInvalid = true;
|
||||||
|
break;
|
||||||
|
case MAP_BATTLEGROUND:
|
||||||
|
//case MAP_ARENA: [-ZERO]
|
||||||
|
ERROR_DB_STRICT_LOG("Battleground map %u specified to be disabled in map case, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isFlagInvalid)
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Disable flags for map %u are invalid, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case DISABLE_TYPE_BATTLEGROUND:
|
||||||
|
if (!sBattleGroundMgr.GetBattleGroundTemplate(BattleGroundTypeId(entry)))
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Battleground entry %u from `disables` doesn't exist in dbc, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (flags)
|
||||||
|
ERROR_DB_STRICT_LOG("Disable flags specified for battleground %u, useless data.", entry);
|
||||||
|
break;
|
||||||
|
case DISABLE_TYPE_OUTDOORPVP:
|
||||||
|
if (entry > MAX_OPVP_ID)
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("OutdoorPvPTypes value %u from `disables` is invalid, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (flags)
|
||||||
|
ERROR_DB_STRICT_LOG("Disable flags specified for outdoor PvP %u, useless data.", entry);
|
||||||
|
break;
|
||||||
|
//case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: [-ZERO]
|
||||||
|
// if (!sAchievementMgr->GetAchievementCriteria(entry))
|
||||||
|
// {
|
||||||
|
// ERROR_DB_STRICT_LOG("sql.sql", "Achievement Criteria entry %u from `disables` doesn't exist in dbc, skipped.", entry);
|
||||||
|
// continue;
|
||||||
|
// }
|
||||||
|
// if (flags)
|
||||||
|
// ERROR_DB_STRICT_LOG("sql.sql", "Disable flags specified for Achievement Criteria %u, useless data.", entry);
|
||||||
|
// break;
|
||||||
|
case DISABLE_TYPE_VMAP:
|
||||||
|
{
|
||||||
|
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
|
||||||
|
if (!mapEntry)
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
switch (mapEntry->map_type)
|
||||||
|
{
|
||||||
|
case MAP_COMMON:
|
||||||
|
if (flags & VMAP::VMAP_DISABLE_AREAFLAG)
|
||||||
|
sLog.outDebug("Areaflag disabled for world map %u.", entry);
|
||||||
|
if (flags & VMAP::VMAP_DISABLE_LIQUIDSTATUS)
|
||||||
|
sLog.outDebug("Liquid status disabled for world map %u.", entry);
|
||||||
|
break;
|
||||||
|
case MAP_INSTANCE:
|
||||||
|
case MAP_RAID:
|
||||||
|
if (flags & VMAP::VMAP_DISABLE_HEIGHT)
|
||||||
|
sLog.outDebug("Height disabled for instance map %u.", entry);
|
||||||
|
if (flags & VMAP::VMAP_DISABLE_LOS)
|
||||||
|
sLog.outDebug("LoS disabled for instance map %u.", entry);
|
||||||
|
break;
|
||||||
|
case MAP_BATTLEGROUND:
|
||||||
|
if (flags & VMAP::VMAP_DISABLE_HEIGHT)
|
||||||
|
sLog.outDebug("Height disabled for battleground map %u.", entry);
|
||||||
|
if (flags & VMAP::VMAP_DISABLE_LOS)
|
||||||
|
sLog.outDebug("LoS disabled for battleground map %u.", entry);
|
||||||
|
break;
|
||||||
|
//case MAP_ARENA: [-ZERO]
|
||||||
|
// if (flags & VMAP::VMAP_DISABLE_HEIGHT)
|
||||||
|
// TC_LOG_INFO("misc", "Height disabled for arena map %u.", entry);
|
||||||
|
// if (flags & VMAP::VMAP_DISABLE_LOS)
|
||||||
|
// TC_LOG_INFO("misc", "LoS disabled for arena map %u.", entry);
|
||||||
|
// break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case DISABLE_TYPE_MMAP:
|
||||||
|
{
|
||||||
|
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
|
||||||
|
if (!mapEntry)
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Map entry %u from `disables` doesn't exist in dbc, skipped.", entry);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
switch (mapEntry->map_type)
|
||||||
|
{
|
||||||
|
case MAP_COMMON:
|
||||||
|
sLog.outDebug("Pathfinding disabled for world map %u.", entry);
|
||||||
|
break;
|
||||||
|
case MAP_INSTANCE:
|
||||||
|
case MAP_RAID:
|
||||||
|
sLog.outDebug("Pathfinding disabled for instance map %u.", entry);
|
||||||
|
break;
|
||||||
|
case MAP_BATTLEGROUND:
|
||||||
|
sLog.outDebug("Pathfinding disabled for battleground map %u.", entry);
|
||||||
|
break;
|
||||||
|
//case MAP_ARENA: [-ZERO]
|
||||||
|
// TC_LOG_INFO("misc", "Pathfinding disabled for arena map %u.", entry);
|
||||||
|
// break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case DISABLE_TYPE_CREATURE_SPAWN:
|
||||||
|
case DISABLE_TYPE_GAMEOBJECT_SPAWN:
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_DisableMap[type].insert(DisableTypeMap::value_type(entry, *data));
|
||||||
|
++total_count;
|
||||||
|
}
|
||||||
|
while (result->NextRow());
|
||||||
|
delete result;
|
||||||
|
|
||||||
|
sLog.outString(">> Loaded %u disables", total_count);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CheckQuestDisables()
|
||||||
|
{
|
||||||
|
uint32 count = m_DisableMap[DISABLE_TYPE_QUEST].size();
|
||||||
|
if (!count)
|
||||||
|
{
|
||||||
|
sLog.outString(">> Checked 0 quest disables.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// check only quests, rest already done at startup
|
||||||
|
for (DisableTypeMap::iterator itr = m_DisableMap[DISABLE_TYPE_QUEST].begin(); itr != m_DisableMap[DISABLE_TYPE_QUEST].end();)
|
||||||
|
{
|
||||||
|
const uint32 entry = itr->first;
|
||||||
|
if (!sObjectMgr.GetQuestTemplate(entry))
|
||||||
|
{
|
||||||
|
ERROR_DB_STRICT_LOG("Quest entry %u from `disables` doesn't exist, skipped.", entry);
|
||||||
|
m_DisableMap[DISABLE_TYPE_QUEST].erase(itr++);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (itr->second.flags)
|
||||||
|
ERROR_DB_STRICT_LOG("Disable flags specified for quest %u, useless data.", entry);
|
||||||
|
++itr;
|
||||||
|
}
|
||||||
|
|
||||||
|
sLog.outString(">> Checked %u quest disables", count);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags)
|
||||||
|
{
|
||||||
|
MANGOS_ASSERT(type < MAX_DISABLE_TYPES);
|
||||||
|
if (m_DisableMap[type].empty())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
DisableTypeMap::iterator itr = m_DisableMap[type].find(entry);
|
||||||
|
if (itr == m_DisableMap[type].end()) // not disabled
|
||||||
|
return false;
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case DISABLE_TYPE_SPELL:
|
||||||
|
{
|
||||||
|
uint8 spellFlags = itr->second.flags;
|
||||||
|
if (unit)
|
||||||
|
{
|
||||||
|
if ((spellFlags & SPELL_DISABLE_PLAYER && unit->GetTypeId() == TYPEID_PLAYER) ||
|
||||||
|
(unit->GetTypeId() == TYPEID_UNIT && ((unit->ToCreature()->IsPet() && spellFlags & SPELL_DISABLE_PET) || spellFlags & SPELL_DISABLE_CREATURE)))
|
||||||
|
{
|
||||||
|
if (spellFlags & SPELL_DISABLE_MAP)
|
||||||
|
{
|
||||||
|
std::set<uint32> const& mapIds = itr->second.params[0];
|
||||||
|
if (mapIds.find(unit->GetMapId()) != mapIds.end())
|
||||||
|
return true; // Spell is disabled on current map
|
||||||
|
|
||||||
|
if (!(spellFlags & SPELL_DISABLE_AREA))
|
||||||
|
return false; // Spell is disabled on another map, but not this one, return false
|
||||||
|
|
||||||
|
// Spell is disabled in an area, but not explicitly our current mapId. Continue processing.
|
||||||
|
}
|
||||||
|
|
||||||
|
if (spellFlags & SPELL_DISABLE_AREA)
|
||||||
|
{
|
||||||
|
std::set<uint32> const& areaIds = itr->second.params[1];
|
||||||
|
if (areaIds.find(unit->GetAreaId()) != areaIds.end())
|
||||||
|
return true; // Spell is disabled in this area
|
||||||
|
return false; // Spell is disabled in another area, but not this one, return false
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return true; // Spell disabled for all maps
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else if (spellFlags & SPELL_DISABLE_DEPRECATED_SPELL) // call not from spellcast
|
||||||
|
return true;
|
||||||
|
else if (flags & SPELL_DISABLE_LOS)
|
||||||
|
return (spellFlags & SPELL_DISABLE_LOS) != 0;
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case DISABLE_TYPE_MAP:
|
||||||
|
if (Player const* player = unit->ToPlayer())
|
||||||
|
{
|
||||||
|
// [-ZERO]
|
||||||
|
//MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
|
||||||
|
//if (mapEntry->IsDungeon())
|
||||||
|
//{
|
||||||
|
// uint8 disabledModes = itr->second.flags;
|
||||||
|
// Difficulty targetDifficulty = player->GetDifficulty(mapEntry->IsRaid());
|
||||||
|
// GetDownscaledMapDifficultyData(entry, targetDifficulty);
|
||||||
|
// switch (targetDifficulty)
|
||||||
|
// {
|
||||||
|
// case DUNGEON_DIFFICULTY_NORMAL:
|
||||||
|
// return (disabledModes & DUNGEON_STATUSFLAG_NORMAL) != 0;
|
||||||
|
// case DUNGEON_DIFFICULTY_HEROIC:
|
||||||
|
// return (disabledModes & DUNGEON_STATUSFLAG_HEROIC) != 0;
|
||||||
|
// case RAID_DIFFICULTY_10MAN_HEROIC:
|
||||||
|
// return (disabledModes & RAID_STATUSFLAG_10MAN_HEROIC) != 0;
|
||||||
|
// case RAID_DIFFICULTY_25MAN_HEROIC:
|
||||||
|
// return (disabledModes & RAID_STATUSFLAG_25MAN_HEROIC) != 0;
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
//else if (mapEntry->map_type == MAP_COMMON)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case DISABLE_TYPE_QUEST:
|
||||||
|
if (!unit)
|
||||||
|
return true;
|
||||||
|
if (Player const* player = unit->ToPlayer())
|
||||||
|
return !player->isGameMaster();
|
||||||
|
return true;
|
||||||
|
case DISABLE_TYPE_BATTLEGROUND:
|
||||||
|
case DISABLE_TYPE_OUTDOORPVP:
|
||||||
|
case DISABLE_TYPE_ACHIEVEMENT_CRITERIA:
|
||||||
|
case DISABLE_TYPE_MMAP:
|
||||||
|
case DISABLE_TYPE_CREATURE_SPAWN:
|
||||||
|
case DISABLE_TYPE_GAMEOBJECT_SPAWN:
|
||||||
|
return true;
|
||||||
|
case DISABLE_TYPE_VMAP:
|
||||||
|
return (flags & itr->second.flags) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsVMAPDisabledFor(uint32 entry, uint8 flags)
|
||||||
|
{
|
||||||
|
return IsDisabledFor(DISABLE_TYPE_VMAP, entry, NULL, flags);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsPathfindingEnabled(uint32 mapId)
|
||||||
|
{
|
||||||
|
return sWorld.getConfig(CONFIG_BOOL_MMAP_ENABLED)
|
||||||
|
&& !IsDisabledFor(DISABLE_TYPE_MMAP, mapId);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // Namespace
|
||||||
71
src/game/WorldHandlers/DisableMgr.h
Normal file
71
src/game/WorldHandlers/DisableMgr.h
Normal file
|
|
@ -0,0 +1,71 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2015-2016 MaNGOS project <http://getmangos.eu>
|
||||||
|
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
|
||||||
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU General Public License as published by the
|
||||||
|
* Free Software Foundation; either version 2 of the License, or (at your
|
||||||
|
* option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||||
|
* more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along
|
||||||
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef TRINITY_DISABLEMGR_H
|
||||||
|
#define TRINITY_DISABLEMGR_H
|
||||||
|
|
||||||
|
#include "VMapManager2.h"
|
||||||
|
|
||||||
|
class Unit;
|
||||||
|
|
||||||
|
enum DisableType
|
||||||
|
{
|
||||||
|
DISABLE_TYPE_SPELL = 0,
|
||||||
|
DISABLE_TYPE_QUEST = 1,
|
||||||
|
DISABLE_TYPE_MAP = 2,
|
||||||
|
DISABLE_TYPE_BATTLEGROUND = 3,
|
||||||
|
DISABLE_TYPE_ACHIEVEMENT_CRITERIA = 4,
|
||||||
|
DISABLE_TYPE_OUTDOORPVP = 5,
|
||||||
|
DISABLE_TYPE_VMAP = 6,
|
||||||
|
DISABLE_TYPE_MMAP = 7,
|
||||||
|
DISABLE_TYPE_CREATURE_SPAWN = 8,
|
||||||
|
DISABLE_TYPE_GAMEOBJECT_SPAWN = 9,
|
||||||
|
MAX_DISABLE_TYPES = 10
|
||||||
|
};
|
||||||
|
|
||||||
|
enum SpellDisableTypes
|
||||||
|
{
|
||||||
|
SPELL_DISABLE_PLAYER = 0x1,
|
||||||
|
SPELL_DISABLE_CREATURE = 0x2,
|
||||||
|
SPELL_DISABLE_PET = 0x4,
|
||||||
|
SPELL_DISABLE_DEPRECATED_SPELL = 0x8,
|
||||||
|
SPELL_DISABLE_MAP = 0x10,
|
||||||
|
SPELL_DISABLE_AREA = 0x20,
|
||||||
|
SPELL_DISABLE_LOS = 0x40,
|
||||||
|
MAX_SPELL_DISABLE_TYPE = ( SPELL_DISABLE_PLAYER | SPELL_DISABLE_CREATURE | SPELL_DISABLE_PET |
|
||||||
|
SPELL_DISABLE_DEPRECATED_SPELL | SPELL_DISABLE_MAP | SPELL_DISABLE_AREA |
|
||||||
|
SPELL_DISABLE_LOS)
|
||||||
|
};
|
||||||
|
|
||||||
|
enum SpawnDisableTypes
|
||||||
|
{
|
||||||
|
SPAWN_DISABLE_FOR_ENTRY = 0,
|
||||||
|
SPAWN_DISABLE_FOR_GUID = 1
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace DisableMgr
|
||||||
|
{
|
||||||
|
void LoadDisables();
|
||||||
|
bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit = NULL, uint8 flags = 0);
|
||||||
|
void CheckQuestDisables();
|
||||||
|
bool IsVMAPDisabledFor(uint32 entry, uint8 flags);
|
||||||
|
bool IsPathfindingEnabled(uint32 mapId);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif //TRINITY_DISABLEMGR_H
|
||||||
|
|
@ -55,6 +55,7 @@
|
||||||
#include "Vehicle.h"
|
#include "Vehicle.h"
|
||||||
#include "TemporarySummon.h"
|
#include "TemporarySummon.h"
|
||||||
#include "SQLStorages.h"
|
#include "SQLStorages.h"
|
||||||
|
#include "DisableMgr.h"
|
||||||
#ifdef ENABLE_ELUNA
|
#ifdef ENABLE_ELUNA
|
||||||
#include "LuaEngine.h"
|
#include "LuaEngine.h"
|
||||||
#endif /* ENABLE_ELUNA */
|
#endif /* ENABLE_ELUNA */
|
||||||
|
|
@ -1856,7 +1857,7 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList&
|
||||||
if (!prev->IsWithinDist(*next, CHAIN_SPELL_JUMP_RADIUS))
|
if (!prev->IsWithinDist(*next, CHAIN_SPELL_JUMP_RADIUS))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (!m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && !prev->IsWithinLOSInMap(*next))
|
if (!DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_ATTR_EX2_IGNORE_LOS) && !prev->IsWithinLOSInMap(*next))
|
||||||
{
|
{
|
||||||
++next;
|
++next;
|
||||||
continue;
|
continue;
|
||||||
|
|
@ -1938,7 +1939,7 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList&
|
||||||
if (!prev->IsWithinDist(*next, CHAIN_SPELL_JUMP_RADIUS))
|
if (!prev->IsWithinDist(*next, CHAIN_SPELL_JUMP_RADIUS))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (!m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && !prev->IsWithinLOSInMap(*next))
|
if (!DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_ATTR_EX2_IGNORE_LOS) && !prev->IsWithinLOSInMap(*next))
|
||||||
{
|
{
|
||||||
++next;
|
++next;
|
||||||
continue;
|
continue;
|
||||||
|
|
@ -2642,7 +2643,7 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList&
|
||||||
if (!prev->IsWithinDist(*next, CHAIN_SPELL_JUMP_RADIUS))
|
if (!prev->IsWithinDist(*next, CHAIN_SPELL_JUMP_RADIUS))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (!m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && !prev->IsWithinLOSInMap(*next))
|
if (!DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_ATTR_EX2_IGNORE_LOS) && !prev->IsWithinLOSInMap(*next))
|
||||||
{
|
{
|
||||||
++next;
|
++next;
|
||||||
continue;
|
continue;
|
||||||
|
|
@ -3128,6 +3129,21 @@ void Spell::SpellStart(SpellCastTargets const* targets, Aura* triggeredByAura)
|
||||||
SpellEvent* Event = new SpellEvent(this);
|
SpellEvent* Event = new SpellEvent(this);
|
||||||
m_caster->m_Events.AddEvent(Event, m_caster->m_Events.CalculateTime(1));
|
m_caster->m_Events.AddEvent(Event, m_caster->m_Events.CalculateTime(1));
|
||||||
|
|
||||||
|
// Prevent casting at cast another spell (ServerSide check)
|
||||||
|
if (m_caster->IsNonMeleeSpellCasted(false, true, true) && m_cast_count)
|
||||||
|
{
|
||||||
|
SendCastResult(SPELL_FAILED_SPELL_IN_PROGRESS);
|
||||||
|
finish(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, m_caster))
|
||||||
|
{
|
||||||
|
SendCastResult(SPELL_FAILED_SPELL_UNAVAILABLE);
|
||||||
|
finish(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// Fill cost data
|
// Fill cost data
|
||||||
m_powerCost = m_IsTriggeredSpell ? 0 : CalculatePowerCost(m_spellInfo, m_caster, this, m_CastItem);
|
m_powerCost = m_IsTriggeredSpell ? 0 : CalculatePowerCost(m_spellInfo, m_caster, this, m_CastItem);
|
||||||
|
|
||||||
|
|
@ -5314,8 +5330,8 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!m_IsTriggeredSpell && !m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && VMAP::VMapFactory::checkSpellForLoS(m_spellInfo->Id) && !m_caster->IsWithinLOSInMap(target))
|
if (!m_IsTriggeredSpell && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_ATTR_EX2_IGNORE_LOS) && VMAP::VMapFactory::checkSpellForLoS(m_spellInfo->Id) && !m_caster->IsWithinLOSInMap(target))
|
||||||
return SPELL_FAILED_LINE_OF_SIGHT;
|
{ return SPELL_FAILED_LINE_OF_SIGHT; }
|
||||||
|
|
||||||
// auto selection spell rank implemented in WorldSession::HandleCastSpellOpcode
|
// auto selection spell rank implemented in WorldSession::HandleCastSpellOpcode
|
||||||
// this case can be triggered if rank not found (too low-level target for first rank)
|
// this case can be triggered if rank not found (too low-level target for first rank)
|
||||||
|
|
@ -7617,6 +7633,8 @@ bool Spell::CheckTarget(Unit* target, SpellEffectIndex eff)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check targets for LOS visibility (except spells without range limitations )
|
// Check targets for LOS visibility (except spells without range limitations )
|
||||||
|
if (!DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_ATTR_EX2_IGNORE_LOS))
|
||||||
|
{
|
||||||
switch(spellEffect->Effect)
|
switch(spellEffect->Effect)
|
||||||
{
|
{
|
||||||
case SPELL_EFFECT_SUMMON_PLAYER: // from anywhere
|
case SPELL_EFFECT_SUMMON_PLAYER: // from anywhere
|
||||||
|
|
@ -7640,7 +7658,7 @@ bool Spell::CheckTarget(Unit* target, SpellEffectIndex eff)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && !corpse->IsWithinLOSInMap(m_caster))
|
if (!m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && !corpse->IsWithinLOSInMap(m_caster))
|
||||||
return false;
|
{ return false; }
|
||||||
}
|
}
|
||||||
|
|
||||||
// all ok by some way or another, skip normal check
|
// all ok by some way or another, skip normal check
|
||||||
|
|
@ -7650,9 +7668,10 @@ bool Spell::CheckTarget(Unit* target, SpellEffectIndex eff)
|
||||||
if (target != m_caster)
|
if (target != m_caster)
|
||||||
if (WorldObject* caster = GetCastingObject())
|
if (WorldObject* caster = GetCastingObject())
|
||||||
if (!m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && !target->IsWithinLOSInMap(caster))
|
if (!m_spellInfo->HasAttribute(SPELL_ATTR_EX2_IGNORE_LOS) && !target->IsWithinLOSInMap(caster))
|
||||||
return false;
|
{ return false; }
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (target->GetTypeId() != TYPEID_PLAYER && m_spellInfo->HasAttribute(SPELL_ATTR_EX3_TARGET_ONLY_PLAYER)
|
if (target->GetTypeId() != TYPEID_PLAYER && m_spellInfo->HasAttribute(SPELL_ATTR_EX3_TARGET_ONLY_PLAYER)
|
||||||
&& spellEffect->EffectImplicitTargetA != TARGET_SCRIPT && spellEffect->EffectImplicitTargetA != TARGET_SELF)
|
&& spellEffect->EffectImplicitTargetA != TARGET_SCRIPT && spellEffect->EffectImplicitTargetA != TARGET_SELF)
|
||||||
|
|
|
||||||
|
|
@ -78,6 +78,7 @@
|
||||||
#include "LFGMgr.h"
|
#include "LFGMgr.h"
|
||||||
#include "revision.h"
|
#include "revision.h"
|
||||||
#include "Language.h"
|
#include "Language.h"
|
||||||
|
#include "DisableMgr.h"
|
||||||
|
|
||||||
#ifdef ENABLE_ELUNA
|
#ifdef ENABLE_ELUNA
|
||||||
#include "LuaEngine.h"
|
#include "LuaEngine.h"
|
||||||
|
|
@ -1032,6 +1033,13 @@ void World::SetInitialWorldSettings()
|
||||||
///- Initialize config settings
|
///- Initialize config settings
|
||||||
LoadConfigSettings();
|
LoadConfigSettings();
|
||||||
|
|
||||||
|
///- Initialize VMapManager function pointers (to untangle game/collision circular deps)
|
||||||
|
if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
|
||||||
|
{
|
||||||
|
//vmmgr2->GetLiquidFlagsPtr = &GetLiquidFlags;
|
||||||
|
vmmgr2->IsVMAPDisabledForPtr = &DisableMgr::IsVMAPDisabledFor;
|
||||||
|
}
|
||||||
|
|
||||||
///- Check the existence of the map files for all races start areas.
|
///- Check the existence of the map files for all races start areas.
|
||||||
if (!MapManager::ExistMapAndVMap(0, -6240.32f, 331.033f) || // Dwarf/ Gnome
|
if (!MapManager::ExistMapAndVMap(0, -6240.32f, 331.033f) || // Dwarf/ Gnome
|
||||||
!MapManager::ExistMapAndVMap(0, -8949.95f, -132.493f) || // Human
|
!MapManager::ExistMapAndVMap(0, -8949.95f, -132.493f) || // Human
|
||||||
|
|
@ -1152,6 +1160,9 @@ void World::SetInitialWorldSettings()
|
||||||
sLog.outString("Loading Item Random Enchantments Table...");
|
sLog.outString("Loading Item Random Enchantments Table...");
|
||||||
LoadRandomEnchantmentsTable();
|
LoadRandomEnchantmentsTable();
|
||||||
|
|
||||||
|
sLog.outString("Loading Disables..."); // must be before loading quests and items
|
||||||
|
DisableMgr::LoadDisables();
|
||||||
|
|
||||||
sLog.outString("Loading Items..."); // must be after LoadRandomEnchantmentsTable and LoadPageTexts
|
sLog.outString("Loading Items..."); // must be after LoadRandomEnchantmentsTable and LoadPageTexts
|
||||||
sObjectMgr.LoadItemPrototypes();
|
sObjectMgr.LoadItemPrototypes();
|
||||||
|
|
||||||
|
|
@ -1242,6 +1253,9 @@ void World::SetInitialWorldSettings()
|
||||||
sLog.outString(">>> Quests Relations loaded");
|
sLog.outString(">>> Quests Relations loaded");
|
||||||
sLog.outString();
|
sLog.outString();
|
||||||
|
|
||||||
|
sLog.outString("Checking Quest Disables...");
|
||||||
|
DisableMgr::CheckQuestDisables(); // must be after loading quests
|
||||||
|
|
||||||
sLog.outString("Loading Game Event Data..."); // must be after sPoolMgr.LoadFromDB and quests to properly load pool events and quests for events
|
sLog.outString("Loading Game Event Data..."); // must be after sPoolMgr.LoadFromDB and quests to properly load pool events and quests for events
|
||||||
sLog.outString();
|
sLog.outString();
|
||||||
sGameEventMgr.LoadFromDB();
|
sGameEventMgr.LoadFromDB();
|
||||||
|
|
|
||||||
|
|
@ -146,7 +146,9 @@ namespace VMAP
|
||||||
|
|
||||||
bool VMapManager2::isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2)
|
bool VMapManager2::isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2)
|
||||||
{
|
{
|
||||||
if (!isLineOfSightCalcEnabled()) { return true; }
|
if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(pMapId, VMAP_DISABLE_LOS))
|
||||||
|
return true;
|
||||||
|
|
||||||
bool result = true;
|
bool result = true;
|
||||||
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
||||||
if (instanceTree != iInstanceMapTrees.end())
|
if (instanceTree != iInstanceMapTrees.end())
|
||||||
|
|
@ -171,7 +173,7 @@ namespace VMAP
|
||||||
rx = x2;
|
rx = x2;
|
||||||
ry = y2;
|
ry = y2;
|
||||||
rz = z2;
|
rz = z2;
|
||||||
if (isLineOfSightCalcEnabled())
|
if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(pMapId, VMAP_DISABLE_LOS))
|
||||||
{
|
{
|
||||||
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
||||||
if (instanceTree != iInstanceMapTrees.end())
|
if (instanceTree != iInstanceMapTrees.end())
|
||||||
|
|
@ -197,7 +199,7 @@ namespace VMAP
|
||||||
float VMapManager2::getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist)
|
float VMapManager2::getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist)
|
||||||
{
|
{
|
||||||
float height = VMAP_INVALID_HEIGHT_VALUE; // no height
|
float height = VMAP_INVALID_HEIGHT_VALUE; // no height
|
||||||
if (isHeightCalcEnabled())
|
if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(pMapId, VMAP_DISABLE_HEIGHT))
|
||||||
{
|
{
|
||||||
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
||||||
if (instanceTree != iInstanceMapTrees.end())
|
if (instanceTree != iInstanceMapTrees.end())
|
||||||
|
|
@ -218,6 +220,8 @@ namespace VMAP
|
||||||
bool VMapManager2::getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
|
bool VMapManager2::getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
|
||||||
{
|
{
|
||||||
bool result = false;
|
bool result = false;
|
||||||
|
if (!IsVMAPDisabledForPtr(pMapId, VMAP_DISABLE_AREAFLAG))
|
||||||
|
{
|
||||||
InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
||||||
if (instanceTree != iInstanceMapTrees.end())
|
if (instanceTree != iInstanceMapTrees.end())
|
||||||
{
|
{
|
||||||
|
|
@ -226,10 +230,13 @@ namespace VMAP
|
||||||
// z is not touched by convertPositionToMangosRep(), so just copy
|
// z is not touched by convertPositionToMangosRep(), so just copy
|
||||||
z = pos.z;
|
z = pos.z;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool VMapManager2::GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float& level, float& floor, uint32& type) const
|
bool VMapManager2::GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float& level, float& floor, uint32& type) const
|
||||||
|
{
|
||||||
|
if (!IsVMAPDisabledForPtr(pMapId, VMAP_DISABLE_LIQUIDSTATUS))
|
||||||
{
|
{
|
||||||
InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(pMapId);
|
||||||
if (instanceTree != iInstanceMapTrees.end())
|
if (instanceTree != iInstanceMapTrees.end())
|
||||||
|
|
@ -246,6 +253,7 @@ namespace VMAP
|
||||||
{ return true; }
|
{ return true; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -102,6 +102,14 @@ namespace VMAP
|
||||||
*/
|
*/
|
||||||
typedef UNORDERED_MAP<std::string, ManagedModel> ModelFileMap;
|
typedef UNORDERED_MAP<std::string, ManagedModel> ModelFileMap;
|
||||||
|
|
||||||
|
enum DisableTypes
|
||||||
|
{
|
||||||
|
VMAP_DISABLE_AREAFLAG = 0x1,
|
||||||
|
VMAP_DISABLE_HEIGHT = 0x2,
|
||||||
|
VMAP_DISABLE_LOS = 0x4,
|
||||||
|
VMAP_DISABLE_LIQUIDSTATUS = 0x8
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief
|
* @brief
|
||||||
*
|
*
|
||||||
|
|
@ -302,6 +310,9 @@ namespace VMAP
|
||||||
*/
|
*/
|
||||||
bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) override;
|
bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) override;
|
||||||
|
|
||||||
|
typedef bool(*IsVMAPDisabledForFn)(uint32 entry, uint8 flags);
|
||||||
|
IsVMAPDisabledForFn IsVMAPDisabledForPtr;
|
||||||
|
|
||||||
#ifdef MMAP_GENERATOR
|
#ifdef MMAP_GENERATOR
|
||||||
public:
|
public:
|
||||||
void getInstanceMapTree(InstanceTreeMap& instanceMapTree);
|
void getInstanceMapTree(InstanceTreeMap& instanceMapTree);
|
||||||
|
|
|
||||||
|
|
@ -37,7 +37,7 @@
|
||||||
#define CHAR_DB_UPDATE_DESCRIPTION "Remove DbDocs"
|
#define CHAR_DB_UPDATE_DESCRIPTION "Remove DbDocs"
|
||||||
|
|
||||||
#define WORLD_DB_VERSION_NR 21
|
#define WORLD_DB_VERSION_NR 21
|
||||||
#define WORLD_DB_STRUCTURE_NR 9
|
#define WORLD_DB_STRUCTURE_NR 10
|
||||||
#define WORLD_DB_CONTENT_NR 1
|
#define WORLD_DB_CONTENT_NR 1
|
||||||
#define WORLD_DB_UPDATE_DESCRIPTION "quest_relations"
|
#define WORLD_DB_UPDATE_DESCRIPTION "Add_Disables_table"
|
||||||
#endif // __REVISION_H__
|
#endif // __REVISION_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue