[10327] Implement reputation rates and aura effects for Spell::EffectReputation().

Also apply rates after percentage aura modifiers, so auras always
give expected percentage of final value independant of "hidden" rates.
This commit is contained in:
Lynx3d 2010-08-07 18:12:45 +02:00
parent 2c165670b1
commit a977c068f0
4 changed files with 57 additions and 26 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10326"
#define REVISION_NR "10327"
#endif // __REVISION_NR_H__