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[9246] Move more values from data to own fields.
Now possible (need recheck) glyphs still used form `data`. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
0ff9250de2
commit
aa14f45e60
8 changed files with 168 additions and 32 deletions
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@ -21,7 +21,7 @@
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DROP TABLE IF EXISTS `character_db_version`;
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CREATE TABLE `character_db_version` (
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`required_9136_07_characters_characters` bit(1) default NULL
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`required_9246_01_characters_character` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Last applied sql update to DB';
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--
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@ -231,7 +231,25 @@ CREATE TABLE `characters` (
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`zone` int(11) unsigned NOT NULL default '0',
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`death_expire_time` bigint(20) unsigned NOT NULL default '0',
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`taxi_path` text,
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`arena_pending_points` int(10) UNSIGNED NOT NULL default '0',
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`arenaPoints` int(10) UNSIGNED NOT NULL default '0',
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`totalHonorPoints` int(10) UNSIGNED NOT NULL default '0',
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`todayHonorPoints` int(10) UNSIGNED NOT NULL default '0',
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`yesterdayHonorPoints` int(10) UNSIGNED NOT NULL default '0',
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`totalKills` int(10) UNSIGNED NOT NULL default '0',
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`todayKills` smallint(5) UNSIGNED NOT NULL default '0',
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`yesterdayKills` smallint(5) UNSIGNED NOT NULL default '0',
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`chosenTitle` int(10) UNSIGNED NOT NULL default '0',
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`knownCurrencies` bigint(20) UNSIGNED NOT NULL default '0',
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`watchedFaction` int(10) UNSIGNED NOT NULL default '0',
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`drunk` smallint(5) UNSIGNED NOT NULL default '0',
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`health` int(10) UNSIGNED NOT NULL default '0',
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`power1` int(10) UNSIGNED NOT NULL default '0',
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`power2` int(10) UNSIGNED NOT NULL default '0',
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`power3` int(10) UNSIGNED NOT NULL default '0',
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`power4` int(10) UNSIGNED NOT NULL default '0',
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`power5` int(10) UNSIGNED NOT NULL default '0',
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`power6` int(10) UNSIGNED NOT NULL default '0',
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`power7` int(10) UNSIGNED NOT NULL default '0',
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PRIMARY KEY (`guid`),
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KEY `idx_account` (`account`),
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KEY `idx_online` (`online`),
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65
sql/updates/9246_01_characters_character.sql
Normal file
65
sql/updates/9246_01_characters_character.sql
Normal file
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@ -0,0 +1,65 @@
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ALTER TABLE character_db_version CHANGE COLUMN required_9136_07_characters_characters required_9246_01_characters_character bit;
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ALTER TABLE characters
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ADD COLUMN `arenaPoints` int(10) UNSIGNED NOT NULL default '0' AFTER arena_pending_points,
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ADD COLUMN `totalHonorPoints` int(10) UNSIGNED NOT NULL default '0' AFTER arenaPoints,
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ADD COLUMN `todayHonorPoints` int(10) UNSIGNED NOT NULL default '0' AFTER totalHonorPoints,
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ADD COLUMN `yesterdayHonorPoints` int(10) UNSIGNED NOT NULL default '0' AFTER todayHonorPoints,
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ADD COLUMN `totalKills` int(10) UNSIGNED NOT NULL default '0' AFTER yesterdayHonorPoints,
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ADD COLUMN `todayKills` smallint(5) UNSIGNED NOT NULL default '0' AFTER totalKills,
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ADD COLUMN `yesterdayKills` smallint(5) UNSIGNED NOT NULL default '0' AFTER todayKills,
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ADD COLUMN `chosenTitle` int(10) UNSIGNED NOT NULL default '0' AFTER yesterdayKills,
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ADD COLUMN `knownCurrencies` bigint(20) UNSIGNED NOT NULL default '0' AFTER chosenTitle,
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ADD COLUMN `watchedFaction` int(10) NOT NULL default '0' AFTER knownCurrencies,
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ADD COLUMN `drunk` smallint(5) UNSIGNED NOT NULL default '0' AFTER watchedFaction,
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ADD COLUMN `health` int(10) UNSIGNED NOT NULL default '0' AFTER drunk,
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ADD COLUMN `power1` int(10) UNSIGNED NOT NULL default '0' AFTER health,
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ADD COLUMN `power2` int(10) UNSIGNED NOT NULL default '0' AFTER power1,
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ADD COLUMN `power3` int(10) UNSIGNED NOT NULL default '0' AFTER power2,
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ADD COLUMN `power4` int(10) UNSIGNED NOT NULL default '0' AFTER power3,
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ADD COLUMN `power5` int(10) UNSIGNED NOT NULL default '0' AFTER power4,
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ADD COLUMN `power6` int(10) UNSIGNED NOT NULL default '0' AFTER power5,
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ADD COLUMN `power7` int(10) UNSIGNED NOT NULL default '0' AFTER power6;
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UPDATE characters SET
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arenaPoints = arena_pending_points +
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1278))+2, length(SUBSTRING_INDEX(data, ' ', 1278+1))- length(SUBSTRING_INDEX(data, ' ', 1278)) - 1),
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totalHonorPoints =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1277))+2, length(SUBSTRING_INDEX(data, ' ', 1277+1))- length(SUBSTRING_INDEX(data, ' ', 1277)) - 1),
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todayHonorPoints =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1226))+2, length(SUBSTRING_INDEX(data, ' ', 1226+1))- length(SUBSTRING_INDEX(data, ' ', 1226)) - 1),
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yesterdayHonorPoints =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1227))+2, length(SUBSTRING_INDEX(data, ' ', 1227+1))- length(SUBSTRING_INDEX(data, ' ', 1227)) - 1),
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totalKills =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1228))+2, length(SUBSTRING_INDEX(data, ' ', 1228+1))- length(SUBSTRING_INDEX(data, ' ', 1228)) - 1),
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todayKills =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1225))+2, length(SUBSTRING_INDEX(data, ' ', 1225+1))- length(SUBSTRING_INDEX(data, ' ', 1225)) - 1) & 0x0000FFFF,
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yesterdayKills =
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(SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1225))+2, length(SUBSTRING_INDEX(data, ' ', 1225+1))- length(SUBSTRING_INDEX(data, ' ', 1225)) - 1) & 0xFFFF0000) >> 16,
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chosenTitle =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 321))+2, length(SUBSTRING_INDEX(data, ' ', 321+1))- length(SUBSTRING_INDEX(data, ' ', 321)) - 1),
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knownCurrencies =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 632))+2, length(SUBSTRING_INDEX(data, ' ', 632+1))- length(SUBSTRING_INDEX(data, ' ', 632)) - 1),
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watchedFaction =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 1230))+2, length(SUBSTRING_INDEX(data, ' ', 1230+1))- length(SUBSTRING_INDEX(data, ' ', 1230)) - 1),
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drunk =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 155))+2, length(SUBSTRING_INDEX(data, ' ', 155+1))- length(SUBSTRING_INDEX(data, ' ', 155)) - 1) & 0xFFFE,
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health =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 23))+2, length(SUBSTRING_INDEX(data, ' ', 23+1))- length(SUBSTRING_INDEX(data, ' ', 23)) - 1),
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power1 =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 24))+2, length(SUBSTRING_INDEX(data, ' ', 24+1))- length(SUBSTRING_INDEX(data, ' ', 24)) - 1),
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power2 =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 25))+2, length(SUBSTRING_INDEX(data, ' ', 25+1))- length(SUBSTRING_INDEX(data, ' ', 25)) - 1),
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power3 =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 26))+2, length(SUBSTRING_INDEX(data, ' ', 26+1))- length(SUBSTRING_INDEX(data, ' ', 26)) - 1),
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power4 =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 27))+2, length(SUBSTRING_INDEX(data, ' ', 27+1))- length(SUBSTRING_INDEX(data, ' ', 27)) - 1),
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power5 =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 28))+2, length(SUBSTRING_INDEX(data, ' ', 28+1))- length(SUBSTRING_INDEX(data, ' ', 28)) - 1),
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power6 =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 29))+2, length(SUBSTRING_INDEX(data, ' ', 29+1))- length(SUBSTRING_INDEX(data, ' ', 29)) - 1),
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power7 =
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SUBSTRING(data, length(SUBSTRING_INDEX(data, ' ', 30))+2, length(SUBSTRING_INDEX(data, ' ', 30+1))- length(SUBSTRING_INDEX(data, ' ', 30)) - 1);
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ALTER TABLE characters
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DROP COLUMN arena_pending_points;
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@ -250,6 +250,7 @@ pkgdata_DATA = \
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9222_01_mangos_playercreateinfo_spell.sql \
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9244_01_mangos_spell_proc_event.sql \
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9244_02_mangos_spell_chain.sql \
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9246_01_characters_character.sql \
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README
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## Additional files to include when running 'make dist'
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@ -480,4 +481,5 @@ EXTRA_DIST = \
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9222_01_mangos_playercreateinfo_spell.sql \
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9244_01_mangos_spell_proc_event.sql \
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9244_02_mangos_spell_chain.sql \
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9246_01_characters_character.sql \
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README
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@ -1800,7 +1800,7 @@ void BattleGroundMgr::DistributeArenaPoints()
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for (std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.begin(); plr_itr != PlayerPoints.end(); ++plr_itr)
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{
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//update to database
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CharacterDatabase.PExecute("UPDATE characters SET arena_pending_points = '%u' WHERE guid = '%u'", plr_itr->second, plr_itr->first);
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CharacterDatabase.PExecute("UPDATE characters SET arenaPoints = arenaPoints + '%u' WHERE guid = '%u'", plr_itr->second, plr_itr->first);
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//add points if player is online
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Player* pl = sObjectMgr.GetPlayer(plr_itr->first);
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if (pl)
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@ -68,7 +68,11 @@ bool LoginQueryHolder::Initialize()
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// NOTE: all fields in `characters` must be read to prevent lost character data at next save in case wrong DB structure.
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// !!! NOTE: including unused `zone`,`online`
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty, arena_pending_points FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags,"
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"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost,"
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"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
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"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
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"health, power1, power2, power3, power4, power5, power6, power7 FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
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@ -14555,8 +14555,16 @@ float Player::GetFloatValueFromDB(uint16 index, uint64 guid)
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bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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{
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//// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
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//QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty, arena_pending_points FROM characters WHERE guid = '%u'", guid);
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// 0 1 2 3 4 5 6 7 8 9 10 11 12
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//SELECT guid, account, data, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags,"
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// 13 14 15 16 17 18 19 20 21 22 23 24 25
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//"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost,"
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// 26 27 28 29 30 31 32 33 34 35 36 37 38 39
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//"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
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// 40 41 42 43 44 45 46 47 48 49 50
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//"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
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// 51 52 53 54 55 56 57 58
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//"health, power1, power2, power3, power4, power5, power6, power7 FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
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QueryResult *result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
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if(!result)
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@ -14610,11 +14618,19 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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SetUInt32Value(UNIT_FIELD_LEVEL, fields[7].GetUInt8());
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SetUInt32Value(PLAYER_XP, fields[8].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_COINAGE, fields[9].GetUInt32());
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uint32 money = fields[9].GetUInt32();
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if(money > MAX_MONEY_AMOUNT)
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money = MAX_MONEY_AMOUNT;
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SetMoney(money);
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SetUInt32Value(PLAYER_BYTES, fields[10].GetUInt32());
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SetUInt32Value(PLAYER_BYTES_2, fields[11].GetUInt32());
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SetUInt32Value(PLAYER_BYTES_3, (GetUInt32Value(PLAYER_BYTES_3) & ~1) | fields[6].GetUInt8());
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SetUInt32Value(PLAYER_BYTES_3, (fields[50].GetUInt16() & 0xFFFE) | fields[6].GetUInt8());
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SetUInt32Value(PLAYER_FLAGS, fields[12].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fields[49].GetUInt32());
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SetUInt64Value(PLAYER_FIELD_KNOWN_CURRENCIES, fields[48].GetUInt64());
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InitDisplayIds();
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@ -14631,10 +14647,6 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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}
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}
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// update money limits
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if(GetMoney() > MAX_MONEY_AMOUNT)
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SetMoney(MAX_MONEY_AMOUNT);
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sLog.outDebug("Load Basic value of player %s is: ", m_name.c_str());
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outDebugValues();
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@ -14666,7 +14678,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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_LoadArenaTeamInfo(holder->GetResult(PLAYER_LOGIN_QUERY_LOADARENAINFO));
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uint32 arena_currency = GetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY) + fields[40].GetUInt32();
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uint32 arena_currency = GetUInt32Value(fields[40].GetUInt32());
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if (arena_currency > sWorld.getConfig(CONFIG_MAX_ARENA_POINTS))
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arena_currency = sWorld.getConfig(CONFIG_MAX_ARENA_POINTS);
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@ -14688,6 +14700,13 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (arena_slot * ARENA_TEAM_END) + j, 0);
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}
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SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, fields[41].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION, fields[42].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION, fields[43].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORBALE_KILLS, fields[44].GetUInt32());
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SetUInt16Value(PLAYER_FIELD_KILLS, 0, fields[45].GetUInt16());
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SetUInt16Value(PLAYER_FIELD_KILLS, 1, fields[46].GetUInt16());
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_LoadBoundInstances(holder->GetResult(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES));
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if(!IsPositionValid())
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@ -14917,8 +14936,6 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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std::string taxi_nodes = fields[38].GetCppString();
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delete result;
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// clear channel spell data (if saved at channel spell casting)
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SetChannelObjectGUID(0);
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SetUInt32Value(UNIT_CHANNEL_SPELL,0);
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@ -14947,12 +14964,6 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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SetUInt64Value(PLAYER_DUEL_ARBITER, 0);
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SetUInt32Value(PLAYER_DUEL_TEAM, 0);
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// remember loaded power/health values to restore after stats initialization and modifier applying
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uint32 savedHealth = GetHealth();
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uint32 savedPower[MAX_POWERS];
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for(uint32 i = 0; i < MAX_POWERS; ++i)
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savedPower[i] = GetPower(Powers(i));
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// reset stats before loading any modifiers
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InitStatsForLevel();
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InitGlyphsForLevel();
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@ -15001,11 +15012,11 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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// check PLAYER_CHOSEN_TITLE compatibility with PLAYER__FIELD_KNOWN_TITLES
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// note: PLAYER__FIELD_KNOWN_TITLES updated at quest status loaded
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if(uint32 curTitle = GetUInt32Value(PLAYER_CHOSEN_TITLE))
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{
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if(!HasTitle(curTitle))
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SetUInt32Value(PLAYER_CHOSEN_TITLE, 0);
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}
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uint32 curTitle = fields[10].GetUInt32();
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if (curTitle && !HasTitle(curTitle))
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curTitle = 0;
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SetUInt32Value(PLAYER_CHOSEN_TITLE, curTitle);
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// Not finish taxi flight path
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if(m_bgData.HasTaxiPath())
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@ -15069,13 +15080,20 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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UpdateAllStats();
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// restore remembered power/health values (but not more max values)
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SetHealth(savedHealth > GetMaxHealth() ? GetMaxHealth() : savedHealth);
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uint32 savedhealth = fields[51].GetUInt32();
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SetHealth(savedhealth > GetMaxHealth() ? GetMaxHealth() : savedhealth);
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for(uint32 i = 0; i < MAX_POWERS; ++i)
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SetPower(Powers(i),savedPower[i] > GetMaxPower(Powers(i)) ? GetMaxPower(Powers(i)) : savedPower[i]);
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{
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uint32 savedpower = fields[52+i].GetUInt32();
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SetPower(Powers(i),savedpower > GetMaxPower(Powers(i)) ? GetMaxPower(Powers(i)) : savedpower);
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}
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sLog.outDebug("The value of player %s after load item and aura is: ", m_name.c_str());
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outDebugValues();
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// all fields read
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delete result;
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// GM state
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if(GetSession()->GetSecurity() > SEC_PLAYER)
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{
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@ -16116,7 +16134,9 @@ void Player::SaveToDB()
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|||
"taximask, online, cinematic, "
|
||||
"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, "
|
||||
"trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
|
||||
"death_expire_time, taxi_path, arena_pending_points) VALUES ("
|
||||
"death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, "
|
||||
"todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, "
|
||||
"power4, power5, power6, power7) VALUES ("
|
||||
<< GetGUIDLow() << ", "
|
||||
<< GetSession()->GetAccountId() << ", '"
|
||||
<< sql_name << "', "
|
||||
|
|
@ -16195,7 +16215,34 @@ void Player::SaveToDB()
|
|||
ss << (uint64)m_deathExpireTime << ", '";
|
||||
|
||||
ss << m_taxi.SaveTaxiDestinationsToString() << "', ";
|
||||
ss << "'0' "; // arena_pending_points
|
||||
|
||||
ss << GetArenaPoints() << ", ";
|
||||
|
||||
ss << GetHonorPoints() << ", ";
|
||||
|
||||
ss << GetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION) << ", ";
|
||||
|
||||
ss << GetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION) << ", ";
|
||||
|
||||
ss << GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORBALE_KILLS) << ", ";
|
||||
|
||||
ss << GetUInt16Value(PLAYER_FIELD_KILLS, 0) << ", ";
|
||||
|
||||
ss << GetUInt16Value(PLAYER_FIELD_KILLS, 1) << ", ";
|
||||
|
||||
ss << GetUInt32Value(PLAYER_CHOSEN_TITLE) << ", ";
|
||||
|
||||
ss << GetUInt64Value(PLAYER_FIELD_KNOWN_CURRENCIES) << ", ";
|
||||
|
||||
ss << GetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX) << ", ";
|
||||
|
||||
ss << (uint16)(GetUInt32Value(PLAYER_BYTES_3) & 0xFFFE) << ", ";
|
||||
|
||||
ss << GetHealth();
|
||||
|
||||
for(uint32 i = 0; i < MAX_POWERS; ++i)
|
||||
ss << "," << GetPower(Powers(i));
|
||||
|
||||
ss << ")";
|
||||
|
||||
CharacterDatabase.Execute( ss.str().c_str() );
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "9245"
|
||||
#define REVISION_NR "9246"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#ifndef __REVISION_SQL_H__
|
||||
#define __REVISION_SQL_H__
|
||||
#define REVISION_DB_CHARACTERS "required_9136_07_characters_characters"
|
||||
#define REVISION_DB_CHARACTERS "required_9246_01_characters_character"
|
||||
#define REVISION_DB_MANGOS "required_9244_02_mangos_spell_chain"
|
||||
#define REVISION_DB_REALMD "required_9010_01_realmd_realmlist"
|
||||
#endif // __REVISION_SQL_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue