diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 6a267fe6a..6a4a5e12d 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -1261,9 +1261,8 @@ bool DungeonMap::CanEnter(Player *player) return false; } - // cannot enter while players in the instance are in combat - Group *pGroup = player->GetGroup(); - if(pGroup && pGroup->InCombatToInstance(GetInstanceId()) && player->isAlive() && player->GetMapId() != GetId()) + // cannot enter while an encounter in the instance is in progress + if (!player->isGameMaster() && GetInstanceData() && GetInstanceData()->IsEncounterInProgress() && player->GetMapId() != GetId()) { player->SendTransferAborted(GetId(), TRANSFER_ABORT_ZONE_IN_COMBAT); return false; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 99f9a8889..d651e33e1 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11782" + #define REVISION_NR "11783" #endif // __REVISION_NR_H__