[9116] Lost break/return in CONDITION_LEVEL cases.

This commit is contained in:
VladimirMangos 2010-01-07 16:56:55 +03:00
parent 3b203196e8
commit aaa5cba89c
2 changed files with 4 additions and 1 deletions

View file

@ -7265,6 +7265,7 @@ bool PlayerCondition::Meets(Player const * player) const
case 1: return player->getLevel() >= value1; case 1: return player->getLevel() >= value1;
case 2: return player->getLevel() <= value1; case 2: return player->getLevel() <= value1;
} }
return false;
} }
default: default:
return false; return false;
@ -7453,6 +7454,8 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val
sLog.outErrorDb("Level condition has invalid argument %u (must be 0..2), skipped", value2); sLog.outErrorDb("Level condition has invalid argument %u (must be 0..2), skipped", value2);
return false; return false;
} }
break;
} }
case CONDITION_NONE: case CONDITION_NONE:
break; break;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "9115" #define REVISION_NR "9116"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__