mirror of
https://github.com/mangosfour/server.git
synced 2025-12-30 01:37:03 +00:00
[7159] Allow GO cast as need (use go coordinates for target select in some cases)
Fixed work all Huter traps target selection More check in ObjectAccessor::Get Object More generic work 22 TARGET_CASTER_COORDINATES target type Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
parent
c2a0a18a38
commit
abaa111eaa
10 changed files with 71 additions and 42 deletions
|
|
@ -150,6 +150,7 @@ class SpellCastTargets
|
|||
Unit *getUnitTarget() const { return m_unitTarget; }
|
||||
void setUnitTarget(Unit *target);
|
||||
void setDestination(float x, float y, float z);
|
||||
void setSource(float x, float y, float z);
|
||||
|
||||
uint64 getGOTargetGUID() const { return m_GOTargetGUID; }
|
||||
GameObject *getGOTarget() const { return m_GOTarget; }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue