Merge branch 'master' into 310

Conflicts:
	src/game/Unit.cpp
	src/shared/Database/SQLStorage.cpp
This commit is contained in:
tomrus88 2009-03-30 15:01:04 +04:00
commit abae3cac91
50 changed files with 468 additions and 150 deletions

View file

@ -39,6 +39,7 @@ struct GameObjectInfo
uint32 type;
uint32 displayId;
char *name;
char *IconName;
char *castBarCaption;
uint32 faction;
uint32 flags;
@ -447,6 +448,7 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }
void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); }
void Whisper(int32 textId, uint64 receiver) { MonsterWhisper(textId,receiver); }
void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId,language,TargetGuid); }
// overwrite WorldObject function for proper name localization
const char* GetNameForLocaleIdx(int32 locale_idx) const;