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Merge branch 'master' into 310
Conflicts: src/game/Unit.cpp src/shared/Database/SQLStorage.cpp
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commit
abae3cac91
50 changed files with 468 additions and 150 deletions
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@ -39,6 +39,7 @@ struct GameObjectInfo
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uint32 type;
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uint32 displayId;
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char *name;
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char *IconName;
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char *castBarCaption;
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uint32 faction;
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uint32 flags;
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@ -447,6 +448,7 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
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void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }
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void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); }
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void Whisper(int32 textId, uint64 receiver) { MonsterWhisper(textId,receiver); }
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void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId,language,TargetGuid); }
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// overwrite WorldObject function for proper name localization
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const char* GetNameForLocaleIdx(int32 locale_idx) const;
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