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[8677] Move most client update data functions to object itself from ObjectAccessor.
Also use virtual function BuildUpdateData (old ObjectAccessor::_buildUpdateObject) that different for world objects and items.
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7 changed files with 73 additions and 79 deletions
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8676"
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#define REVISION_NR "8677"
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#endif // __REVISION_NR_H__
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