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[11112] Implement use cooldown check for trap/goober gameobjects.
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3 changed files with 22 additions and 3 deletions
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11111"
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#define REVISION_NR "11112"
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#endif // __REVISION_NR_H__
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