Replace some MapManager::Instance().GetMap() calls with WorldObject::GetMap()

This commit is contained in:
hunuza 2008-11-16 12:11:45 +01:00
parent c37cfd0c2f
commit ac00eee418
23 changed files with 105 additions and 105 deletions

View file

@ -1554,7 +1554,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
else
{
// far teleport to another map
Map* oldmap = IsInWorld() ? MapManager::Instance().GetMap(GetMapId(), this) : NULL;
Map* oldmap = IsInWorld() ? GetMap() : NULL;
// check if we can enter before stopping combat / removing pet / totems / interrupting spells
// Check enter rights before map getting to avoid creating instance copy for player
@ -5128,7 +5128,7 @@ bool Player::SetPosition(float x, float y, float z, float orientation, bool tele
return false;
}
Map *m = MapManager::Instance().GetMap(GetMapId(), this);
Map *m = GetMap();
const float old_x = GetPositionX();
const float old_y = GetPositionY();
@ -5146,7 +5146,7 @@ bool Player::SetPosition(float x, float y, float z, float orientation, bool tele
m->PlayerRelocation(this, x, y, z, orientation);
// reread after Map::Relocation
m = MapManager::Instance().GetMap(GetMapId(), this);
m = GetMap();
x = GetPositionX();
y = GetPositionY();
z = GetPositionZ();
@ -5175,17 +5175,17 @@ void Player::SaveRecallPosition()
void Player::SendMessageToSet(WorldPacket *data, bool self)
{
MapManager::Instance().GetMap(GetMapId(), this)->MessageBroadcast(this, data, self);
GetMap()->MessageBroadcast(this, data, self);
}
void Player::SendMessageToSetInRange(WorldPacket *data, float dist, bool self)
{
MapManager::Instance().GetMap(GetMapId(), this)->MessageDistBroadcast(this, data, dist, self);
GetMap()->MessageDistBroadcast(this, data, dist, self);
}
void Player::SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only)
{
MapManager::Instance().GetMap(GetMapId(), this)->MessageDistBroadcast(this, data, dist, self,own_team_only);
GetMap()->MessageDistBroadcast(this, data, dist, self,own_team_only);
}
void Player::SendDirectMessage(WorldPacket *data)
@ -16107,8 +16107,8 @@ void Player::HandleStealthedUnitsDetection()
TypeContainerVisitor<MaNGOS::UnitListSearcher<MaNGOS::AnyStealthedCheck >, GridTypeMapContainer > grid_unit_searcher(searcher);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, world_unit_searcher, *MapManager::Instance().GetMap(GetMapId(), this));
cell_lock->Visit(cell_lock, grid_unit_searcher, *MapManager::Instance().GetMap(GetMapId(), this));
cell_lock->Visit(cell_lock, world_unit_searcher, *GetMap());
cell_lock->Visit(cell_lock, grid_unit_searcher, *GetMap());
for (std::list<Unit*>::iterator i = stealthedUnits.begin(); i != stealthedUnits.end();)
{