Merge branch 'master' into 303

Conflicts:
	src/game/CharacterHandler.cpp
	src/shared/Database/DBCStructure.h
This commit is contained in:
tomrus88 2008-12-15 01:23:37 +03:00
commit ac4791e419
6 changed files with 53 additions and 53 deletions

View file

@ -4575,7 +4575,7 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
return false;
}
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u'",atLogin);
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE (at_login & '%u') = '0'",atLogin,atLogin);
HashMapHolder<Player>::MapType const& plist = ObjectAccessor::Instance().GetPlayers();
for(HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr)
itr->second->SetAtLoginFlag(atLogin);