[7116] Correctly show quest/gossip menues.

In case non defeault gossip text with quest only
In case empty quest and gossip menus and gossip text.
This commit is contained in:
VladimirMangos 2009-01-19 17:55:33 +03:00
parent 9af1caccd8
commit ac9b14d70c
2 changed files with 2 additions and 4 deletions

View file

@ -125,7 +125,7 @@ bool PlayerMenu::GossipOptionCoded( unsigned int Selection )
void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
{
WorldPacket data( SMSG_GOSSIP_MESSAGE, (100) ); // guess size
data << npcGUID;
data << uint64(npcGUID);
data << uint32(0); // new 2.4.0
data << uint32( TitleTextId );
data << uint32( mGossipMenu.MenuItemCount() ); // max count 0x0F