From acc12cc9ede28103ee9899a8e28866c055280aa5 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Tue, 15 Mar 2011 21:39:35 +0300 Subject: [PATCH] [11252] One missing case for save non-static spawned creatures. --- src/game/Level2.cpp | 4 +++- src/shared/revision_nr.h | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 379adc579..04f4d8a4c 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -1730,7 +1730,9 @@ bool ChatHandler::HandleNpcChangeLevelCommand(char* args) pCreature->SetMaxHealth(100 + 30*lvl); pCreature->SetHealth(100 + 30*lvl); pCreature->SetLevel(lvl); - pCreature->SaveToDB(); + + if (pCreature->HasStaticDBSpawnData()) + pCreature->SaveToDB(); } return true; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 81635f239..566743580 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11251" + #define REVISION_NR "11252" #endif // __REVISION_NR_H__