[12000] Implement server side spells

Add exemplarily support for spells 21387(used with Ragnaros) and 62388(related to Demonic Circle)
Further table columns can be added as required.

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
Kid10 2012-06-12 23:15:07 +02:00 committed by Schmoozerd
parent 969c10a8d9
commit acc27152eb
9 changed files with 120 additions and 4 deletions

View file

@ -24,7 +24,7 @@ CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL,
`cache_id` int(10) default '0',
`required_11994_01_mangos_creature_linking` bit(1) default NULL
`required_12000_01_mangos_spell_template` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
--
@ -17987,6 +17987,38 @@ LOCK TABLES `spell_target_position` WRITE;
/*!40000 ALTER TABLE `spell_target_position` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `spell_template`
--
DROP TABLE IF EXISTS `spell_template`;
CREATE TABLE `spell_template` (
`id` int(11) unsigned NOT NULL DEFAULT '0',
`proc_flags` int(11) unsigned NOT NULL DEFAULT '0',
`proc_chance` int(11) unsigned NOT NULL DEFAULT '0',
`duration_index` int(11) unsigned NOT NULL DEFAULT '0',
`effect0` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_implicit_target_a` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_radius_idx` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_apply_aura_name` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_misc_value` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_trigger_spell` int(11) unsigned NOT NULL DEFAULT '0',
`comments` varchar(255) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='MaNGOS server side spells';
--
-- Dumping data for table `spell_template`
--
LOCK TABLES `spell_template` WRITE;
/*!40000 ALTER TABLE `spell_template` DISABLE KEYS */;
INSERT INTO `spell_template` VALUES
-- ID proc_flags chnce dur ef0 tarA0 rad aur misc trigger
(21387, 0x00000028, 15, 21, 6, 1, 0, 42, 0, 21388, 'Melt-Weapon trigger aura related used by Ragnaros'),
(62388, 0x00000000, 101, 21, 6, 1, 0, 4, 0, 0, 'Aura required for Demonic Circle 48020');
/*!40000 ALTER TABLE `spell_template` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `spell_threat`
--

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@ -0,0 +1,22 @@
ALTER TABLE db_version CHANGE COLUMN required_11994_01_mangos_creature_linking required_12000_01_mangos_spell_template bit;
DROP TABLE IF EXISTS `spell_template`;
CREATE TABLE `spell_template` (
`id` int(11) unsigned NOT NULL DEFAULT '0',
`proc_flags` int(11) unsigned NOT NULL DEFAULT '0',
`proc_chance` int(11) unsigned NOT NULL DEFAULT '0',
`duration_index` int(11) unsigned NOT NULL DEFAULT '0',
`effect0` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_implicit_target_a` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_radius_idx` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_apply_aura_name` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_misc_value` int(11) unsigned NOT NULL DEFAULT '0',
`effect0_trigger_spell` int(11) unsigned NOT NULL DEFAULT '0',
`comments` varchar(255) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='MaNGOS server side spells';
INSERT INTO spell_template VALUES
-- ID proc_flags chnce dur ef0 tarA0 rad aur misc trigger
(21387, 0x00000028, 15, 21, 6, 1, 0, 42, 0, 21388, 'Melt-Weapon trigger aura related used by Ragnaros'),
(62388, 0x00000000, 101, 21, 6, 1, 0, 4, 0, 0, 'Aura required for Demonic Circle 48020');

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@ -6751,6 +6751,59 @@ void ObjectMgr::LoadNPCSpellClickSpells()
sLog.outString(">> Loaded %u spellclick definitions", count);
}
static char* SERVER_SIDE_SPELL = "MaNGOS server-side spell";
struct SQLSpellLoader : public SQLStorageLoaderBase<SQLSpellLoader>
{
template<class S, class D>
void default_fill(uint32 field_pos, S src, D &dst)
{
if (field_pos == 65) // EquippedItemClass
dst = D(-1);
else
dst = D(src);
}
void default_fill_to_str(uint32 field_pos, char const* /*src*/, char * & dst)
{
if (field_pos == 132) // SpellName[0]
{
dst = SERVER_SIDE_SPELL;
}
else
{
dst = new char[1];
*dst = 0;
}
}
};
void ObjectMgr::LoadSpellTemplate()
{
SQLSpellLoader loader;
loader.Load(sSpellTemplate);
sLog.outString(">> Loaded %u spell definitions", sSpellTemplate.RecordCount);
sLog.outString();
for (uint32 i = 1; i < sSpellTemplate.MaxEntry; ++i)
{
// check data correctness
SpellEntry const* spellEntry = sSpellTemplate.LookupEntry<SpellEntry>(i);
if (!spellEntry)
continue;
// insert serverside spell data
if (sSpellStore.GetNumRows() <= i)
{
sLog.outErrorDb("Loading Spell Template for spell %u, index out of bounds (max = %)", i, sSpellStore.GetNumRows());
continue;
}
else
sSpellStore.InsertEntry(const_cast<SpellEntry*>(spellEntry), i);
}
}
void ObjectMgr::LoadWeatherZoneChances()
{
uint32 count = 0;

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@ -715,6 +715,7 @@ class ObjectMgr
void LoadQuestPOI();
void LoadNPCSpellClickSpells();
void LoadSpellTemplate();
void LoadWeatherZoneChances();
void LoadGameTele();

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@ -39,7 +39,10 @@ const char WorldTemplatesrcfmt[]="is";
const char WorldTemplatedstfmt[]="ii";
const char ConditionsSrcFmt[]="iiii";
const char ConditionsDstFmt[]="iiii";
const char SpellTemplatesrcfmt[]="iiiiiiiiiix";
// 0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 185
const char SpellTemplatedstfmt[]="ixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxxxixxxxxxFxxxxxxxxxxxxxxxxxxxxxxixxxxxFFFxxxxxxixxxxxixxixxxxxFFFxxxxxxixxxxxixxFFFxxxxxxxxxxxxxppppppppppppppppppppppppppppppppxxxxxxxxxxxFFFxxxxxx";
// Id proc DurationIndex Effect0 tarA0 effectAura0 triggerSpell0 SpellName[16] Rank[16]
SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry","creature_template");
SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon");
SQLStorage sCreatureModelStorage(CreatureModelfmt,"modelid","creature_model_info");
@ -52,3 +55,4 @@ SQLStorage sPageTextStore(PageTextfmt,"entry","page_text");
SQLStorage sInstanceTemplate(InstanceTemplatesrcfmt, InstanceTemplatedstfmt, "map","instance_template");
SQLStorage sWorldTemplate(WorldTemplatesrcfmt, WorldTemplatedstfmt, "map","world_template");
SQLStorage sConditionStorage(ConditionsSrcFmt, ConditionsDstFmt, "condition_entry", "conditions");
SQLStorage sSpellTemplate(SpellTemplatesrcfmt, SpellTemplatedstfmt, "id", "spell_template");

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@ -34,5 +34,6 @@ extern SQLStorage sItemStorage;
extern SQLStorage sInstanceTemplate;
extern SQLStorage sWorldTemplate;
extern SQLStorage sConditionStorage;
extern SQLStorage sSpellTemplate;
#endif

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@ -953,6 +953,9 @@ void World::SetInitialWorldSettings()
DetectDBCLang();
sObjectMgr.SetDBCLocaleIndex(GetDefaultDbcLocale()); // Get once for all the locale index of DBC language (console/broadcasts)
sLog.outString( "Loading SpellTemplate..." );
sObjectMgr.LoadSpellTemplate();
sLog.outString( "Loading Script Names...");
sScriptMgr.LoadScriptNames();

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11999"
#define REVISION_NR "12000"
#endif // __REVISION_NR_H__

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@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_11785_02_characters_instance"
#define REVISION_DB_MANGOS "required_11994_01_mangos_creature_linking"
#define REVISION_DB_MANGOS "required_12000_01_mangos_spell_template"
#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
#endif // __REVISION_SQL_H__