diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index c415edbd1..eaae76043 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -369,7 +369,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100); } // Shield Slam - else if(m_spellInfo->SpellFamilyFlags & 0x100000000LL) + else if(m_spellInfo->SpellFamilyFlags & 0x0000020000000000LL) damage += int32(m_caster->GetShieldBlockValue()); // Victory Rush else if(m_spellInfo->SpellFamilyFlags & 0x10000000000LL) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index c10f61e60..8f9e2b5d9 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7428" + #define REVISION_NR "7429" #endif // __REVISION_NR_H__