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[7713] Fix AreaGroup.dbc structure, more correct check it
Signed-off-by: DiSlord <dislord@nomail.com>
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727f590f6e
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3 changed files with 10 additions and 6 deletions
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@ -509,7 +509,8 @@ struct AreaTableEntry
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struct AreaGroupEntry
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{
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uint32 AreaGroupId; // 0
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uint32 AreaId[7]; // 1-7
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uint32 AreaId[6]; // 1-6
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uint32 nextGroup; // 7 index of next group
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};
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struct AreaTriggerEntry
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@ -2588,15 +2588,18 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
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if( spellInfo->AreaGroupId > 0)
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{
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bool found = false;
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AreaGroupEntry const* groupEntry = sAreaGroupStore.LookupEntry(spellInfo->AreaGroupId);
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if(groupEntry)
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while (groupEntry)
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{
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for (uint8 i=0; i<7; i++)
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for (uint32 i=0; i<6; i++)
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if( groupEntry->AreaId[i] == zone_id || groupEntry->AreaId[i] == area_id )
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found = true;
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if (found || !groupEntry->nextGroup)
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break;
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// Try search in next group
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groupEntry = sAreaGroupStore.LookupEntry(groupEntry->nextGroup);
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}
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if(!found)
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return SPELL_FAILED_INCORRECT_AREA;
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7712"
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#define REVISION_NR "7713"
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#endif // __REVISION_NR_H__
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