From ad1f8a1791a025577810bbbdd0dfcd2ae8530af2 Mon Sep 17 00:00:00 2001 From: zergtmn Date: Tue, 8 Mar 2011 21:21:37 +0500 Subject: [PATCH] [11233] Better way to get caster GUID of dynamic object --- src/game/GridNotifiersImpl.h | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h index 44540ed17..f240d86d1 100644 --- a/src/game/GridNotifiersImpl.h +++ b/src/game/GridNotifiersImpl.h @@ -160,7 +160,7 @@ inline void MaNGOS::DynamicObjectUpdater::VisitHelper(Unit* target) // Apply PersistentAreaAura on target // in case 2 dynobject overlap areas for same spell, same holder is selected, so dynobjects share holder - SpellAuraHolder *holder = target->GetSpellAuraHolder(spellInfo->Id, i_dynobject.GetCaster()->GetGUID()); + SpellAuraHolder *holder = target->GetSpellAuraHolder(spellInfo->Id, i_dynobject.GetCasterGuid().GetRawValue()); if (holder) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 50a643e66..a37f2170c 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11232" + #define REVISION_NR "11233" #endif // __REVISION_NR_H__