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[11863] Fix possible SQL injection for .tele add command. Close pull request #22
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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396ce3b71d
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2 changed files with 12 additions and 7 deletions
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@ -8075,9 +8075,14 @@ bool ObjectMgr::AddGameTele(GameTele& tele)
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wstrToLower(tele.wnameLow);
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m_GameTeleMap[new_id] = tele;
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std::string safeName(tele.name);
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WorldDatabase.escape_string(safeName);
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return WorldDatabase.PExecuteLog("INSERT INTO game_tele (id,position_x,position_y,position_z,orientation,map,name) VALUES (%u,%f,%f,%f,%f,%u,'%s')",
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new_id, tele.position_x, tele.position_y, tele.position_z, tele.orientation, tele.mapId, tele.name.c_str());
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return WorldDatabase.PExecuteLog("INSERT INTO game_tele "
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"(id,position_x,position_y,position_z,orientation,map,name) "
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"VALUES (%u,%f,%f,%f,%f,%u,'%s')",
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new_id, tele.position_x, tele.position_y, tele.position_z,
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tele.orientation, tele.mapId, safeName.c_str());
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}
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bool ObjectMgr::DeleteGameTele(const std::string& name)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11862"
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#define REVISION_NR "11863"
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#endif // __REVISION_NR_H__
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