From ad6ab0bc49697de4e611d30632abe52dddc7f13f Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Sun, 6 Mar 2011 18:46:28 +0300 Subject: [PATCH] [11227] Fixed item search by guid in bank item slots. --- src/game/Player.cpp | 5 +++++ src/shared/revision_nr.h | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 80af040e8..d187d68f0 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -9148,6 +9148,11 @@ Item* Player::GetItemByGuid(ObjectGuid guid) const if (pItem->GetObjectGuid() == guid) return pItem; + for(int i = BANK_SLOT_ITEM_START; i < BANK_SLOT_ITEM_END; ++i) + if (Item *pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i)) + if (pItem->GetObjectGuid() == guid) + return pItem; + for(int i = BANK_SLOT_BAG_START; i < BANK_SLOT_BAG_END; ++i) if (Bag *pBag = (Bag*)GetItemByPos(INVENTORY_SLOT_BAG_0, i)) for(uint32 j = 0; j < pBag->GetBagSize(); ++j) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index a483469d9..7c770159b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11226" + #define REVISION_NR "11227" #endif // __REVISION_NR_H__