Correction made to file name

Correction made to file name
This commit is contained in:
Charles A Edwards 2016-09-02 06:42:12 +01:00 committed by Antz
parent 2cffff301e
commit ada080f9c0
8 changed files with 11 additions and 11 deletions

View file

@ -55,7 +55,7 @@ AggressorAI::MoveInLineOfSight(Unit* u)
return;
if (m_creature->CanInitiateAttack() && u->IsTargetableForAttack() &&
m_creature->IsHostileTo(u) && u->IsInAccessablePlaceFor(m_creature))
m_creature->IsHostileTo(u) && u->isInAccessablePlaceFor(m_creature))
{
float attackRadius = m_creature->GetAttackDistance(u);
if (m_creature->IsWithinDistInMap(u, attackRadius) && m_creature->IsWithinLOSInMap(u))

View file

@ -2092,7 +2092,7 @@ bool Creature::IsOutOfThreatArea(Unit* pVictim) const
if (!pVictim->IsTargetableForAttack())
return true;
if (!pVictim->IsInAccessablePlaceFor(this))
if (!pVictim->isInAccessablePlaceFor(this))
return true;
if (!pVictim->IsVisibleForOrDetect(this, this, false))

View file

@ -1270,7 +1270,7 @@ void CreatureEventAI::MoveInLineOfSight(Unit* who)
return;
if (m_creature->CanInitiateAttack() && who->IsTargetableForAttack() &&
m_creature->IsHostileTo(who) && who->IsInAccessablePlaceFor(m_creature))
m_creature->IsHostileTo(who) && who->isInAccessablePlaceFor(m_creature))
{
if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;

View file

@ -48,7 +48,7 @@ void GuardAI::MoveInLineOfSight(Unit* u)
if (!m_creature->getVictim() && u->IsTargetableForAttack() &&
(u->IsHostileToPlayers() || m_creature->IsHostileTo(u) /*|| u->getVictim() && m_creature->IsFriendlyTo(u->getVictim())*/) &&
u->IsInAccessablePlaceFor(m_creature))
u->isInAccessablePlaceFor(m_creature))
{
float attackRadius = m_creature->GetAttackDistance(u);
if (m_creature->IsWithinDistInMap(u, attackRadius))

View file

@ -60,7 +60,7 @@ void PetAI::MoveInLineOfSight(Unit* u)
return;
if (u->IsTargetableForAttack() && m_creature->IsHostileTo(u) &&
u->IsInAccessablePlaceFor(m_creature))
u->isInAccessablePlaceFor(m_creature))
{
float attackRadius = m_creature->GetAttackDistance(u);
if (m_creature->IsWithinDistInMap(u, attackRadius) && m_creature->GetDistanceZ(u) <= CREATURE_Z_ATTACK_RANGE)

View file

@ -4033,7 +4033,7 @@ void Unit::SetFacingToObject(WorldObject* pObject)
SetFacingTo(GetAngle(pObject));
}
bool Unit::IsInAccessablePlaceFor(Creature const* c) const
bool Unit::isInAccessablePlaceFor(Creature const* c) const
{
if (IsInWater())
return c->CanSwim();
@ -9545,7 +9545,7 @@ bool Unit::SelectHostileTarget()
for (AuraList::const_reverse_iterator aura = tauntAuras.rbegin(); aura != tauntAuras.rend(); ++aura)
{
if ((caster = (*aura)->GetCaster()) && caster->IsInMap(this) &&
caster->IsTargetableForAttack() && caster->IsInAccessablePlaceFor((Creature*)this) &&
caster->IsTargetableForAttack() && caster->isInAccessablePlaceFor((Creature*)this) &&
!IsSecondChoiceTarget(caster, true))
{
target = caster;
@ -9608,7 +9608,7 @@ bool Unit::SelectHostileTarget()
{
for (AttackerSet::const_iterator itr = m_attackers.begin(); itr != m_attackers.end(); ++itr)
{
if ((*itr)->IsInMap(this) && (*itr)->IsTargetableForAttack() && (*itr)->IsInAccessablePlaceFor((Creature*)this))
if ((*itr)->IsInMap(this) && (*itr)->IsTargetableForAttack() && (*itr)->isInAccessablePlaceFor((Creature*)this))
return false;
}
}

View file

@ -2415,9 +2415,9 @@ class Unit : public WorldObject
* accessible.
* @param c The \ref Creature to check accessibility for
* @return true if this \ref Unit is accessible to the \ref Creature given, false otherwise
* \todo Rename to IsInAccessablePlaceFor to follow standards?
* \todo Rename to isInAccessablePlaceFor to follow standards?
*/
bool IsInAccessablePlaceFor(Creature const* c) const;
bool isInAccessablePlaceFor(Creature const* c) const;
void SendHealSpellLog(Unit* pVictim, uint32 SpellID, uint32 Damage, uint32 OverHeal, bool critical = false, uint32 absorb = 0);
void SendEnergizeSpellLog(Unit* pVictim, uint32 SpellID, uint32 Damage, Powers powertype);

View file

@ -148,7 +148,7 @@ void HostileReference::updateOnlineStatus()
!getTarget()->IsTaxiFlying()))
{
Creature* creature = (Creature*) getSourceUnit();
online = getTarget()->IsInAccessablePlaceFor(creature);
online = getTarget()->isInAccessablePlaceFor(creature);
if (!online)
{
if (creature->AI()->canReachByRangeAttack(getTarget()))